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Go Back   GameBanshee Forums > Forum Categories > Traditional RPGs > Baldur's Gate II: Shadows of Amn

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  #1 (permalink)  
Old 08-24-2001, 09:38 AM
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Cool Homing arrows

I am sure that I am not the only one to notice it, but have you tried to turn at 90o when you see an arrow flying at you, the arrow turns too!
I know that really an arrow fly faster than you can turn it (exept for diablo: the arrows are flying like hovering snail) but it's funny to see a homing arrow.
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Old 08-24-2001, 10:28 AM
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Really? I have never noticed that before....have ta check it out.
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Old 08-24-2001, 11:18 AM
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I remember this being discussed on an old BG1 board a while back. The explanation one of the designers gave was that the fighting graphics (fighter hitting an opponent, arrow hitting a target, etc.) don't necessarily directly correspond with the actual to-hit calculations going on in the background.
In other words, the game had already calculated that the arrow hit you before you turned 90 degrees and the graphics are just a little slow to catch up.
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Old 08-24-2001, 11:58 AM
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That's right. Only in BG1 (before you install TotSC), missiles travel much slower. This was especially apparent when throwing loads of darts at a monster that walked by. You'd see the darts making all sorts of crazy bends and turns.
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Old 08-24-2001, 12:04 PM
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Actually on my system I don't tkink I'd even notice...I run at a snails pace anyway.
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Old 08-24-2001, 07:37 PM
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You know, I think that when you press "space bar" when a missile is just near you, it will not deal damage. But I am really not sure...
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Old 08-24-2001, 07:53 PM
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Missile and spell effects apply when they strike the target. A fast enough target can flee the area and avoid the effect. However, closing a door will not disrupt the effect.

It's a mad, mad, mad, mad world.
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Old 08-25-2001, 01:45 AM
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I myself have moved around a corner while an arrow was coming for me, and it still hit, it went clean through the brick wall too! BS!

[ 08-25-2001: Message edited by: ReignsOfPower ]
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Old 08-25-2001, 02:19 AM
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you cast haste and you can run faster than a speeding bullet, arrow, bolt or meteor
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Old 08-25-2001, 02:57 AM
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Quote:
Originally posted by Dark Angel:
<STRONG>you cast haste and you can run faster than a speeding bullet, arrow, bolt or meteor</STRONG>
If you keep this up forever, will a spell projectile ever "run out of duration"?

They'll certainly not run out of range... I've been hit with Symbols from across two screens.
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Old 08-25-2001, 11:31 AM
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Hmm... I never had this: the spell dissapears when I quit the area...
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Old 08-25-2001, 01:53 PM
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If you switch areas you'll avoid the spell, but if you run for quite some distance in the same area, it'll just follow you everywhere you go.
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