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09-09-2001, 01:25 PM
| | Exalted Member | | Join Date: Dec 2000 Location: Cayman Islands
Posts: 258
| | Evil and Good Is there any way to keep evil character in a good party (one with above 18 rep)?
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Lars the GrimReaper, all powerful hacked sorcerer of the Shadow Mages.
Kick it!
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09-09-2001, 01:27 PM
| | Exalted Member | | Join Date: Feb 2001 Location: Heaven
Posts: 2,525
| | no, unless you knock him/her out and carry them on your back if you consider that to be being part of your party.  | 
09-09-2001, 01:30 PM
|  | Exalted Member | | Join Date: Jan 2001 Location: Stockholm, Sweden
Posts: 2,290
| | Or you could just go for the Happy Script which, if I understood correctly, prevents internal fights or any NPC leaving the party.
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Proud SLURRite Vampiric Lawyer of the Rolling Thunder (TM) - Visitors WELCOME !!! (Feel free to join us for a drink, play some pool or even relax in a hottub (but the coffin's mine!) - want to learn more? )
Life seems short considering how long you will be dead.
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09-09-2001, 01:39 PM
|  | Exalted Member | | Join Date: Dec 2000 Location: Soviet Canuckistan
Posts: 13,431
| | I thought the happy script was for romances? | 
09-09-2001, 01:40 PM
|  | Exalted Member | | Join Date: Jul 2001 Location: Abbotsford, BC, Canada
Posts: 223
| | I think there's a download somewhere that combines the romance patch with the party happy thingymabobber patch
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"Come on, let's go whack something eeeeeeeeevil!"
"Faster than Chiktikka FastPaws!"
Shadow Mages - Sorcery and Shadow together as one, the arcane and the dark united. Through our knowledge and skill none can stand against us. We are as one, infallible and invincible.
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09-09-2001, 01:41 PM
| | Exalted Member | | Join Date: Apr 2001
Posts: 257
| | Well, whenever your party is about to go up in reputation, kick the evil character out just before it happens, tell them to wait around, then pick them up again immediately after going up in reputation. Evil characters will join you if you have 19+ reputation; it's when your reputation is changed in that zone that triggers their departure.
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"Even the most powerful wizards will respect cold steel once it's shoved down their throats."
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09-09-2001, 02:03 PM
| | Exalted Member | | Join Date: Jul 2001
Posts: 266
| | Also in one of the other posts, If u manage to have a 25 charisma evil cahracters such as edwin will stay in your party even at 20 reputation.
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It's pretty easy, I mean just go kill a dragon, get laid.
"I never thought it would end like this,
just because I got no ****,
I'll shave my legs and wear a bra,
I'll even cut my p**** off for you."
-Reel Big Fish
Now that's a love poem if I ever heard one.
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09-09-2001, 02:33 PM
|  | Exalted Member | | Join Date: Jan 2001 Location: Stockholm, Sweden
Posts: 2,290
| | Or why not allow the evil NPC to perform a few evil acts every now and then? Or use the slayer change to keep the rep down while still doing all quests in the good way.
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Proud SLURRite Vampiric Lawyer of the Rolling Thunder (TM) - Visitors WELCOME !!! (Feel free to join us for a drink, play some pool or even relax in a hottub (but the coffin's mine!) - want to learn more? )
Life seems short considering how long you will be dead.
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09-09-2001, 06:06 PM
|  | Exalted Member | | Join Date: Aug 2001 Location: Sluggy Zone
Posts: 4,109
| | I have an evil mixed party, and my char is chaotic good, even if you did all the goody, goody quests, you should be ok. my rep is 14, with viccy and korgy, and thats after doing all the nice endings that raise rep.
It should be 16, still close but ok, but in the buried alive quest I killed the gravekeeper, and lost 2 rep.
And if you read the good faq, and the walkthru, there are good, simple ways to lose rep. like the elf hater in waukeen prominade, or being really a jerk to delon in dearnise stronghold quest, with a little creative knowledge it is no big deal to keep rep in the popular area.
since I am odd to brynlaw soon, no problem, in fact I will have to spend cash to raise rep just to give me some extra slayer transforms.
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They call me Darth...
Darth Gizka!
Muwahahahahhahahha!!!
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09-10-2001, 01:26 AM
|  | Exalted Member | | Join Date: Jun 2001 Location: The Netherlands
Posts: 3,125
| | Quote:
Originally posted by Astafas:
<STRONG>Or why not allow the evil NPC to perform a few evil acts every now and then?</STRONG>
| A certain 'game' in the upper floor of the Ust Natha tavern comes to mind... | 
09-10-2001, 06:30 AM
| | Member | | Join Date: Aug 2001
Posts: 14
| | But how do you prevent departure of two team members who hate each other?
Like Edwin and Minsc for example????  | 
09-10-2001, 06:36 AM
|  | Exalted Member | | Join Date: Apr 2001 Location: Melbourne, Australia
Posts: 1,659
| | Quote:
Originally posted by Last Beetle:
<STRONG>But how do you prevent departure of two team members who hate each other?
Like Edwin and Minsc for example???? </STRONG>
| This is the main reason why the Happy Script was created - originally by Sir Kalthorine - to prevent NPCs from fighting each other. With the script there is also a file that will prevent evil NPCs from leaving at high rep, and Neutral and Good NPCs from leaving at low rep. The Multi-Romance was also added to the files within the script - although they are renamed, adding "_2" to the file name.
I used his original script and made an updated version, using files from Baldurdash fix packs, as well as changing the multi-romance files. You can download the patch at my site, link's in my signature. Further details can be found at the site itself. | 
09-10-2001, 07:49 AM
| | Member | | Join Date: Aug 2001
Posts: 14
| | OK THANKS! I'll check it out!!!! | 
09-11-2001, 01:36 AM
| | Exalted Member | | Join Date: Feb 2001 Location: Latvia
Posts: 1,671
| | Just wonder what's the reason ... 
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Loredweller
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...for tomorrow never comes ...
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09-15-2001, 05:57 PM
| | Exalted Member | | Join Date: Feb 2001 Location: East Windsor NJ USA
Posts: 73
| | Also, I've discovered that I can just have Nalia fumble a theft at some merchant that I will no longer need. | | Thread Tools | | | | Display Modes | Rate This Thread | Linear Mode | |
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