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Go Back   GameBanshee Forums > Forum Categories > Traditional RPGs > Baldur's Gate II: Shadows of Amn

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  #1 (permalink)  
Old 07-16-2004, 05:26 PM
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Companion For Kelsey

Well I really like Sorcerors, but having one as a PC really limits what you can do with a two man party so I'm gonna use Kelsey. My problem now is to decide who to make as his companion. The one thing I'm sure I don't want is a Bard or Mage, and possibly a Thief. I want someone that's pretty versatile. I was thinking possibly a Fighter type. Any suggestions?
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Old 07-16-2004, 05:48 PM
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How about some version of a fighter/thief?

or perhaps a fighter/cleric ?
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Old 07-16-2004, 05:49 PM
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A Ranger/Cleric (multi ordual-classed, your choice) would be a pretty good choice I think.

They get all the Divine spells, can dual wield a couple of very good weapons like Crom, FoA or MoD to name but a few. They're very strong warriors, but they also have a lot of buffing spells which are often invaluable, and they have a handful of good offensive spells as well.

That would be my choice anyway
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Old 07-16-2004, 05:52 PM
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Quote:
Originally Posted by Morbent
A Ranger/Cleric (multi ordual-classed, your choice) would be a pretty good choice I think.

They get all the Divine spells, can dual wield a couple of very good weapons like Crom, FoA or MoD to name but a few. They're very strong warriors, but they also have a lot of buffing spells which are often invaluable, and they have a handful of good offensive spells as well.

That would be my choice anyway
Good point, plus ranger/clerics (multi at least) have access to druid spells as well.
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Old 07-16-2004, 05:54 PM
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Quote:
Originally Posted by dragon wench
Good point, plus ranger/clerics (multi at least) have access to druid spells as well.
Yeah, that's what I meant by Divine spells (clerical + druidic) but maybe I wasn't clear enough
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Old 07-16-2004, 06:13 PM
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lol, sorry
I'm a little distracted and obviously not very awake this afternoon
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Old 07-16-2004, 06:55 PM
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I just started a(nother) game with a Ranger/Cleric (Mutli-classed) and it's pretty cool. You have both Cleric & Druids spells, and you're a nice Tank when using some spells like Armor or the Faith, Barkskin, Defensive Harmony and all those cleric & druid buffing spells. It's doing the job of a Tank, a Druid and a Cleric. 3 in 1

You'll probably need a Thief too in your game... maybe a Cleric/Thief (Halflings only?) would be nice too. Or a Dual-Classed Thief/Cleric So you can handle healing, buffing & thievery, as well as tanking (while buffed).
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Old 07-16-2004, 07:01 PM
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Quote:
Originally Posted by SP101
You'll probably need a Thief too in your game... maybe a Cleric/Thief (Halflings only?) would be nice too. Or a Dual-Classed Thief/Cleric So you can handle healing, buffing & thievery, as well as tanking (while buffed).
I say he doesn't need a Thief all that much. Kelsey can take care of the locked doors/chests with Knock, and you can just walk on most traps without getting too hurt except in some situations, but these can be countered by buffing yourself before, or trying to avoid the traps if you know where they are.
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Old 07-16-2004, 07:07 PM
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I'm always try to have (even in a Duo) the "basic classes"

- 1 Rogue
- 1 Magic-user
- 1 Healer
- 1 Tank

So a combo like Imoen (Thief + Mage) would work with a Warrior/Cleric, a Ranger/Cleric, or even a pure Cleric. Anyway, if you will use loads of summons with Kelsey, then you don't need a tank at all. If you're gonna use damages spells (Magic Missile, Fireball, Dragon Breath, etc), then you'll need a tank to hold those monsters.

@Skuld : If you want great advices from us, just tell us wich (type of) spells you'll use with Kelsey. Help us to help you
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Old 07-16-2004, 10:09 PM
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Well to reply to your request, my ideal spells selections for any sorc will go something like this:
1: Magic Missile
Identify
Charm
Spook
2. Knock
Melf's Acid Arrow
Mirror Image
Vocalize
Web
3. Hold Person
Dispel Magic
Fireball/Skull Trap
Haste/Slow
MMM/Flame Arrow
4. Stoneskin
Fireshield: Red
Greater Malison
Wizard Eye
Ice Storm
5. Breach
Animate Dead
Chaos
Cloudkill
Sunfire
6. Chain Lightning
Prot. Magic Weapons
Tenser's Transformation
7. Mordenkainen's Sword
Project Image
8. AD Horrid Wilting
Simulacrum
I think you get the picture. Now for another twist. No multi classes. If I'm gonna have a fighter he/she's gonna have ***** in something by the end of the game. I'd like to give a fighter type a try. I think I can manage without a healer provided my PC and Kelsey are an efficient enough killing machine. Well let me pose a question to you all. Which of the "Warriors" do you think would best match up with a Sorceror? I think that's basically the answer I'm looking for. I want a challenge, but nothing impossible.
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Old 07-16-2004, 10:32 PM
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If you're open to Mods, with the ease-of-use mod any class that could get ** before is now able to get *****, which opens the door to multi-class as well as Rangers and Paladins.

Other than that, you're looking at a single or dual fighter. I'd go with a Berserker personally for all the immunities. And if you want a really good tank, dual to a Cleric for the extra buffs. (Just make sure to allocate your fighter proficiences to a weapon a Cleric can use!)
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Old 07-17-2004, 07:09 AM
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Yeah, a Berserker/Cleric would be strong, or a Berserker/Thief, depending on your preference.

But if you still just want a single class, you can also go for a plain Berserker
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Old 07-17-2004, 07:10 AM
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Until you reach lvl 15 (So you can start summoning Skeletons Warriors), you should use all those summonings items (Efreet Bottle, Horn of Vhalala (Spelling?) and the thing to summon a spider...). Then you can just use ur Raide Dead spell to do the work of holding your enemies while you kill them.
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Old 07-17-2004, 04:19 PM
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Hmm... I was thinking of dropping the Cleric altogether, but since there's an overwhelming amount of people all for the Berserker I might go that route. And about the Ease of Use mod, the only character I'd consider playing with that would be a Barbarian. The rest seem kinda cheesy. I kinda want to try a Barbarian because I've never really played one before, and the damage resistance is really appealing to me. With a party of two and the XP cap removed what kinda resistances am I looking at, and is it worth it? The other option i was looking at was a Monk. Also a class I never really played. Would that be any good for my duo? So I'm down to either Barbarian(too many perks plus Rage) or a Monk(would it be doable?). Suggestions please.
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Old 07-17-2004, 05:30 PM
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A monk can solo the game, so I guess it should be fine with Kelsey as companion. However, if you go that way, be wary in the beginning of the game, for you will be quite weak, but as you gain levels, you should have no trouble with the vast majority of battles.

A barbarian with ease of use would be quite good I think. The inability to wear full plate can be compensated by the damage resistance (btw, I think it's capped at some level, but I can't remember when) and with 5 stars in *insert whatever weapon you want to use*, they can dish a lot of damage.
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