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Go Back   GameBanshee Forums > Forum Categories > Traditional RPGs > Baldur's Gate II: Shadows of Amn

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  #1 (permalink)  
Old 08-26-2003, 08:38 AM
Perroxx's Avatar
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Join Date: Oct 2001
Location: Umeå - Sweden
Posts: 135
Another SK question (I guess this is for User...)

Right now I'm in a mood for power gaming, so I wonder how I can give my char permanent imp. alacrity? (sp?)

I know people have done this before with SK, but I don't know how to do it, so if anyone can help me with this one, plz?
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"I told my psychiatrist that everyone hates me. He said I was being ridiculous - everyone hasn't met me yet."
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Old 08-26-2003, 09:02 AM
fable's Avatar
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Location: The sun, the moon, and the stars.
Posts: 28,399
@Perroxx, if this is for one other member, please use PMs. I'm assuming you'll accept help from anybody, however, so I changed your thread title accordingly.
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Old 08-26-2003, 09:07 AM
Baldursgate Fan's Avatar
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Join Date: Jul 2001
Location: Singapore
Posts: 990
Yes you can.

Courtesey of User:

Open up SK, go to Effects tab, then:

Time Stop Immunity
Type: 0x00000136
Param1: 0
Param2: 1
Flags: 0x00000001
Time: 0
Prob: 100
Target: 0x00000002

Permanent Spell Turning (all follow the above format, BTW)
0x000000C7
10
0
0x00000001
0
100
0x00000002

(Second affect, must be added for the grand finale)
0x000000CB
0
10
0x00000001
0
100
0x00000002

Permanent Improved Alacrity
0x000000BC
0
1
0x00000001
0
100
0x00000002

Permanent Mantle (all four are different affects)
0x00000078
0
2
0x00000001
0
100
0x00000002

0x00000078
1
1
0x00000001
0
100
0x00000002

0x00000078
2
1
0x00000001
0
100
0x00000002

0x00000078
3
1
0x00000001
0
100
0x00000002

Effects Immunities (Here's the general affect, long list after)
0x00000065
0
# (put #'s from list here, for specific affects)
0x00000001
0
100
0x00000001

5 is Charm Specific Creature,
13 is Death,
24 is Horror,
25 is Poison,
38 is Silence,
40 is Slow,
45 is Stun,
55 is Slay Creature,
60 is Miscast Magic,
71 is Sex Change,
74 is Blindness,
76 is Feeblemindedness,
78 is Disease,
80 is (Deafness),
106 is Fail Morale,
109 is Hold,
114 is Can't Cast Spells,
128 is Confusion/Rigid Thinking/Fear,
134 is Petrification,
144 is Disable Buttons,
145 is Disable Spell Casting Abilities,
146 is Cast Spell (Mage/Cleric/etc.),
147 is Learn Spell,
148 is Cast Spell (Like Scrolls),
175 is Hold Creature Type,
209 is Kill 60HP,
210 is Stun 90HP,
211 is Imprisonment,
213 is Maze,
216 is Level Drain,
217 is Unconsciousness 20 HP,
221 is Remove Spell Protections,
230 is Remove Magical Protections,
231 is Time Stop,
235 is Wing Buffet,
238 is Disintegrate,
240 is Remove Physical Protections,
241 is Control Creature,
244 is Drain Wizard Spell,
263 is Backstab (this actually resets backstab to x1),
264 is Drop Weapons in Panic,
272 is Summon Insects/Insect Plague/Creeping Doom,
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  #4 (permalink)  
Old 08-26-2003, 10:35 AM
Perroxx's Avatar
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Join Date: Oct 2001
Location: Umeå - Sweden
Posts: 135
@fable: Ooops... sorry for that! it wasn't just for him, but I'm quiet sure that he's been posting stuff like this before...

@fan: thanks! gonna get home soon and try it out.
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