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02-12-2008, 12:02 PM
| | Exalted Member | | Join Date: Jan 2007
Posts: 176
| | Gawain, aren't you forgetting the Will Save penalty for low WIS?  | 
02-12-2008, 12:08 PM
|  | Exalted Member | | Join Date: Oct 2006 Location: Glabbeek, Belgium.
Posts: 1,288
| | | That's not in BG. BG is AD&D, Will saves are a D&D 3.x thingie.
Apart from that, there is indeed, IIRC, some sort of penalty to a specific type of saves. (Checked it, max. a -3 penalty to "Magical Spells that attack the mind.") I would ignore it, because in BG your saves tend to be so bad that if you ever have to make one, you probably fail anyway. (Or that's the way I experienced it, I have tremendous back luck with rolls. My enemies always make their saves.)
Even then, keep WIS to 7, drop INT & CHA to 3. Once again, I wouldn't worry about the penalty to certain saves against certain spells. | 
02-12-2008, 11:23 PM
| | Member | | Join Date: Feb 2008
Posts: 10
| | | I'm not quite sure what you're talking about with this rolling process. I suspect the game system on which BG is based uses a roll of the dice to determine outcome. I didn't get any dice with my CDs. Okay, so that wasn't really funny.
I'm playing my newest game and I'm going through all the way with the character, even though I'm learning from you I don't have the best. I'm tired of starting over, so I'm going with my fighter. I'm getting ready to head into the mines and my main character had a dream and he received the ability to cure light wounds. I don't get it. I don't see anything that indicates he can do that. He is a fighter and doesn't have any spell ability. What does this mean? is it something he will gain/develop later in the game?
Thanks again for the help. I'm having quite a bit of fun with this game. | 
02-13-2008, 02:02 AM
|  | Exalted Member | | Join Date: Oct 2006 Location: Glabbeek, Belgium.
Posts: 1,288
| | For starters (well, not anymore), if you lost your manual of the game, hunt one down in PDF. I'm pretty sure there are some on the net. I think it's not anybody's job to read it for you and tell you about it. No offense, but lots and lots of your questions can be answered by reading the manual, or at least a torough walkthrough, without actually getting to the spoilers part.
The rolling part about your stats happens during character creation. Refer to Kmonster's post, he explained it as clear as possible. Like he said, on the character creation screen, you can reroll the stats you get as much as you want. There's a button there called "Roll". Pretty obvious, no?  I think the plus and minus signs behind the numbers are selfexplanatory. Once again, read the earlier posts. GameFAQs: Baldur's Gate (PC) FAQ/Walkthrough by DSimpson
This is a very torough walkthrough with strategies and such. GameFAQs: Baldur's Gate (PC) AD&D Rules FAQ by DSimpson
This explains the rules behind the game, which will probably shed some light on your questions. | 
02-13-2008, 04:55 AM
|  | Exalted Member | | Join Date: Aug 2006
Posts: 610
| | | I think that the manual is called readme.txt and will be both on one of the discs and in the installation. I learnt the game without the benefit of a manual
or a forum and I think that I had more fun as a result. However, to find your additional attributes,(Not normal spells) there is a button at the bottom right hand side of the screen. Try pushing the buttons in that area and you will come up with a blue cross which is the symbol for light healing. Yes, you are not a cleric or mage, but all characters get bonus spells of varying kinds. | 
02-13-2008, 05:07 AM
|  | Exalted Member | | Join Date: Oct 2006 Location: Glabbeek, Belgium.
Posts: 1,288
| | | There's a PDF file of the entire manual for download. Pretty easy to find. | 
02-13-2008, 06:43 PM
| | Member | | Join Date: Feb 2008
Posts: 10
| | | Well, excuse me GawainBS. I didn't know anything about the manual being online. This is an older game and I'm surprised really to see anybody willing to talk about it.
Sorry. I won't ask any questions, those that might be that easy to find PDF.
A few minutes later: It might be easy for you to find because you know what you're looking for. I just searched for it and found nothing.
I do want to thank all the people who at least got me started here. It really does help. I don't like reading walk-through guides as it diminishes my level of adventure and turns a game into a procedure more than really exploring the adventure.
Last edited by Fulcanelli; 02-13-2008 at 06:50 PM.
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02-14-2008, 06:10 AM
|  | Exalted Member | | Join Date: Nov 2006 Location: South London, UK
Posts: 1,391
| | Quote:
Originally Posted by Fulcanelli I just searched for it and found nothing. | You can download it here Sorcerer's Place - Baldur's Gate Tips, Tricks & Hints
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02-14-2008, 06:14 AM
|  | Exalted Member | | Join Date: Oct 2006 Location: Glabbeek, Belgium.
Posts: 1,288
| | The first link I posted contains hints, tips and strategies. The walkthrough section is clearly marked. Reading that would be the same as visiting this forum. (Allthough we're clearly smarter.  )
The second link is no walkthrough, just an explanation of the rules the game uses. Not mandatory to enjoy the game, but it sure can help to know what you do.
The words "Baldur's Gate Manual" in Google produces this: Sorcerer's Place - Baldur's Gate Tips, Tricks & Hints
Edit: Galraen ninja'd me.  | | Thread Tools | | | | Display Modes | Rate This Thread | Linear Mode | |
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