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  #16 (permalink)  
Old 09-29-2006, 05:02 PM
DaemonJ's Avatar
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Personally I've never had a problem with Khalid being a fighter and he has never bailed out on a fight.
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  #17 (permalink)  
Old 09-29-2006, 08:34 PM
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"....is the better part of valor" yellow circle.... yeah, he has bailed out on me a couple of times. I thought it was quite funny. Garrick does it too "Brave Sir Garrick ran away..." I find them funny and it has saved them a couple of times.
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  #18 (permalink)  
Old 10-01-2006, 06:58 PM
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I just discovered an easy way to get rid of Khalid without getting rid of Jaheira. Just go the Friendly Arm Inn (AR2301) after you have finished the Nashkel Mines and dismiss him from your party. Due to the way the script for that area works, he will disappear. Same with Jaheira. As I said, I just discovered it, and I find it a little hard to believe, so if you want to test it yourself, I'd like to see your results.
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  #19 (permalink)  
Old 10-05-2006, 07:55 PM
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So the script removes him before he can initiate the dialogue that removes Jaheira? Brilliant!

I would think you would have to send him across the room just to be sure that he didn't accidentally start the dialogue. Or even better, lock him in an upper room and don't visit that room until after you solve Nashkel. Or does the script only remove him from the game if he is on the ground floor?

Actually the problem I have with Khalid is that he is unreliable in early fights which is when you need him most. My first game ever I snuck into the Friendly Arm without fighting the assassin outside (after having my butt handed to me several times trying to fight him with just Imoen). Went in to get the reinforcements that Gorian told me about. Came back out to settle the matter and my "guardian" turned tail and ran back inside! I never really forgave him for that so I usually drop him as quickly as possible if I bother to get him and Jaheira at all. Usually I go to Nashkel first and only come to the FA in chapter 3.
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Last edited by JackOfClubs; 10-05-2006 at 08:03 PM.
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  #20 (permalink)  
Old 10-05-2006, 10:01 PM
enagonios's Avatar
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I like Khalid, he's one of the few trueclass fighters you get in the game and his stats aren't really bad. and he IS funny :P

"I just discovered an easy way to get rid of Khalid without getting rid of Jaheira".

Yup, take all his gear off and send him to battle an ogre or something by himself :P I usually do that with Jaheira though.
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  #21 (permalink)  
Old 10-05-2006, 10:47 PM
VonDondu's Avatar
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Quote:
Originally Posted by JackOfClubs View Post
So the script removes him before he can initiate the dialogue that removes Jaheira? Brilliant!

I would think you would have to send him across the room just to be sure that he didn't accidentally start the dialogue. Or even better, lock him in an upper room and don't visit that room until after you solve Nashkel. Or does the script only remove him from the game if he is on the ground floor?
The script only applies to the area that has the code AR2301--the first floor of the Friendly Arm Inn. That is, unless the .BCS files for other areas also contain that bit of code. (I don't see why they would.)

The script for an area seems to be in effect at all times. The script for AR2301 works like this:

Check which Chapter the game is in. If the game is in Chapter One or Chapter Two, don't do anything else.
If the game is in Chapter Three or later, do the following:
See if Khalid is in your party or dead.
See if Jaheira is in your party or dead.
If they are not in your party or dead, do the following:
See if Khalid is in the room. If he is, have him leave for good.
See if Jaheira is in the room. If she is, have her leave for good.

This means if they are standing in the room for any reason after Chapter Two, they will leave immediately.


Quote:
Originally Posted by JackOfClubs View Post
Usually I go to Nashkel first and only come to the FA in chapter 3.
Then you won't be able to add them to your party. If Khalid and Jaheira are not in your party, they will automatically leave if you enter the Friendly Arm in Chapter Three or later.

One word of caution: if you want Jaheira or Khalid or both of them in your party, then don't dismiss them on the first floor of the Friendly Arm Inn after Chapter Two.

I hope this clarifies things.
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