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03-30-2005, 10:25 AM
|  | Exalted Member | | Join Date: Jan 2005 Location: The Lower Lands
Posts: 591
| | | Favorite Fight Well, just post your favorite fight here: be it because it opposed such an amazing challenge/life experience or just because it was fun in some way or another.
At the moment, my favorite fight must be the Doomsayer you meet in the area where you encounter Captain Brage. It is the quest with the archeologist and the cursed idol. Somehow you don't need to kill him, as he just talks gibberisch to you and doesn't hurt the archeologist fellow, but he's just so evil and that you get 4000 exp. for it makes it quite worthy. I just succeeded in killing him, while contstantly holding him up with four skeletons, but I forgot to save...
Well, let's kick some Doomsayer butts!
__________________ Decide what you want, decide what you are willing to exchange for it. Establish your priorities and go to work. - H.L. Hunt | 
03-30-2005, 03:26 PM
|  | Banned | | Join Date: Nov 2002 Location: Phoenix
Posts: 923
| | | Hey Amazing, I personally seem to like the fight with Devorin, (I think is how it is spelled), Mage, pretty tough fight. If you have Tales of the sword coast installed I like all of Durlags Tower. Great roll playing experiance there for me. Those Dopplogangers are very sinister. | 
03-30-2005, 03:54 PM
| | Exalted Member | | Join Date: Feb 2005 Location: The Spine of the World
Posts: 720
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Originally Posted by Patrick Hey Amazing, I personally seem to like the fight with Devorin, (I think is how it is spelled), Mage, pretty tough fight. If you have Tales of the sword coast installed I like all of Durlags Tower. Great roll playing experiance there for me. Those Dopplogangers are very sinister. | I definately agree with Pat on this one. Davaeorn (that's how the GameBanshee Walkthrough spells it, but I thought it was Davorean) is one tough, but exciting battle. He Shadow Doors around his quarters like a blink dog and his offensive spells will send any inexperienced party home in toe tags and body bags. Just look at Pat's message above on Durlag's Tower for my opinion! 
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03-31-2005, 09:25 AM
|  | Exalted Member | | Join Date: Feb 2004 Location: Hämeenlinna, Finland
Posts: 184
| | | The fight with Daveorn is kind of strange, sometimes I can kill him in 5-10 seconds, other times I don't even get a hit on him before party members start dying. Its pretty fun though, there isn't another battle like it. | 
03-31-2005, 12:09 PM
|  | Exalted Member | | Join Date: May 2001 Location: Springfield
Posts: 4,825
| | | It's been a long time since I played the game but I always really enjoyed splitting up the party to invade the bandit camp from different places and having the party converge on the center tent for the showdown.
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03-31-2005, 12:21 PM
| | Exalted Member | | Join Date: Feb 2005 Location: The Spine of the World
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Originally Posted by Ned Flanders It's been a long time since I played the game but I always really enjoyed splitting up the party to invade the bandit camp from different places and having the party converge on the center tent for the showdown. | The bandit camp is another fun battle. Roleplaying there is a lot of fun. So many different tents to invade! Looting there is pretty good too. I could never really converge on the bandit camp from all sides, b/c my party would get mowed down by the various archers. My more lightly armored party members would get fried pretty quick, b/c there are a lot of those pesky bandit archers. I've never gotten to fight Tazok at the camp, though. Does one have to be evil to "join the bandits" in Larswood or Peldvale? I always end up killing those little emissaries.
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Any man who asks for greater authority does not deserve to have it.
--Tercero Xavier Harkonnen, to the Salusan Militia The Council of Four Perverts: (1) Magrus (2) Darth Zenemij (3) Erenor (4) Luis Antonio Quote: |
Washing your hands is important if you cook your breakfast.
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03-31-2005, 12:40 PM
|  | Exalted Member | | Join Date: May 2003 Location: Connecticut, a place of open land, hills, forests, and crazy people.
Posts: 3,155
| | Although it can be annoying, one of my favorite battles is with the Warders from Durlag's Tower. Those things converge on you with their own tactics, and pack QUITE a punch.
They also make an interesting sound when they die. 
__________________ Dungeon Crawl Inc.: It's the most fun you can have without 3 midgets and a whip! Character stats made by your's truly! | 
03-31-2005, 03:19 PM
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Originally Posted by Galuf the Dwarf Although it can be annoying, one of my favorite battles is with the Warders from Durlag's Tower. Those things converge on you with their own tactics, and pack QUITE a punch. | These four really give me a run for my money every time I go through Durlag's Tower. They are tough and take a long time to die. Considering they're dwarves, it's understandable that it takes a lot to put them 6 feet under. Proud of your dwarven heritage now, Galuf?  Always a fun battle, simply because it actually takes some thinking to win most of the time.
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Any man who asks for greater authority does not deserve to have it.
--Tercero Xavier Harkonnen, to the Salusan Militia The Council of Four Perverts: (1) Magrus (2) Darth Zenemij (3) Erenor (4) Luis Antonio Quote: |
Washing your hands is important if you cook your breakfast.
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03-31-2005, 04:54 PM
|  | Exalted Member | | Join Date: May 2003 Location: Connecticut, a place of open land, hills, forests, and crazy people.
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Originally Posted by Erenor These four really give me a run for my money every time I go through Durlag's Tower. They are tough and take a long time to die. Considering they're dwarves, it's understandable that it takes a lot to put them 6 feet under. Proud of your dwarven heritage now, Galuf?  Always a fun battle, simply because it actually takes some thinking to win most of the time. | Aye, and in the end, you get closer to reapin' some greater rewards. 
__________________ Dungeon Crawl Inc.: It's the most fun you can have without 3 midgets and a whip! Character stats made by your's truly! | 
03-31-2005, 06:13 PM
|  | Exalted Member | | Join Date: Oct 2004 Location: Neverhood
Posts: 61
| | | The fight against Prat, Tam, Sakul and Bor in the last Candlekeep Catacomb is one I've always liked. It allows for roleplaying and tactics. One is able to use the abilities of any character fully. There are several angles from which to attack. It's a fight that draws me more within the game.
Actually, that whole area is wickedly neat. There are also the spiders and the greater basilisks.
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Last edited by Wayfarer; 03-31-2005 at 06:15 PM.
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03-31-2005, 06:31 PM
| | Exalted Member | | Join Date: Jan 2005 Location: U.S.
Posts: 1,188
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Originally Posted by Galuf the Dwarf Although it can be annoying, one of my favorite battles is with the Warders from Durlag's Tower. Those things converge on you with their own tactics, and pack QUITE a punch.
They also make an interesting sound when they die.  | I'd agree with this. It was probably the most challenging fights I encounted in BG. | 
04-01-2005, 12:24 PM
|  | Exalted Member | | Join Date: May 2001 Location: Springfield
Posts: 4,825
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Originally Posted by Erenor The bandit camp is another fun battle. Roleplaying there is a lot of fun. So many different tents to invade! Looting there is pretty good too. I could never really converge on the bandit camp from all sides, b/c my party would get mowed down by the various archers. My more lightly armored party members would get fried pretty quick, b/c there are a lot of those pesky bandit archers. I've never gotten to fight Tazok at the camp, though. Does one have to be evil to "join the bandits" in Larswood or Peldvale? I always end up killing those little emissaries. | Lots of inivisibility/stealth and poison arrows. Plunk one, run away, come back later to loot the corpse.
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Crush enemies, see them driven before you, and hear the lamentations of the women.
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04-02-2005, 10:06 AM
|  | Exalted Member | | Join Date: Jan 2005 Location: The Lower Lands
Posts: 591
| | Also interesting to battle are the Phoenix Gards, summoned by the vampire Daer'Ragh in Nashkel. They're quite a bunch, and that they revive two times before really dying and finally give their last salute as a fire ball when they do, makes you kinda careful if you don't want your entire party getting roast. Also cool is that the Amnish guards strive to your side to assist you, and that you can create a complete civilians massacre without having to pay for it (yeah, I'm sick and twisted  )
Though it's a bit of a dissapointment that Daer'Ragh himself keeps coming back when you click his gravestone, even if you just killed him (I know, he's a vampire, but still...) and that you get only a meagre 100 exp. for the guards and only 30 exp. for the vampire... (who has a lot more hitpoints).
Then again, I guess that this is definitely not part of the main story line or a useful sidequest, but just a little bit of hidden fun by the Bioware chaps.
__________________ Decide what you want, decide what you are willing to exchange for it. Establish your priorities and go to work. - H.L. Hunt | 
04-02-2005, 10:36 AM
|  | Exalted Member | | Join Date: May 2003 Location: Connecticut, a place of open land, hills, forests, and crazy people.
Posts: 3,155
| | Well, after winning a good clean fight with the Warders last night, and mopping the floor (with a few reloads here and there, I confess) of Levels 2 and 3 with Greater Dopplegangers, 3 Greater Wyverns, and all but one of the rooms before the chessboard match, I'd say that having a 6-person party headed by a Bard at medium difficulty isn't as difficult as it may sound. Then again, I am somewhat of a seasoned player.
Besides, my Bard just reached 9th level, no mods/fixes (inc. level cap-remover) added! 
__________________ Dungeon Crawl Inc.: It's the most fun you can have without 3 midgets and a whip! Character stats made by your's truly! | 
04-02-2005, 11:03 AM
|  | Exalted Member | | Join Date: Jan 2005 Location: The Lower Lands
Posts: 591
| | Looks like your bard soon can take place in the Swordcoast Hall of Fame, next to names like Elminster, Volothamp Geddarm and (this week especially popular) Drizzt Do'Urden
Is level 9 the maximum that you can reach? Or does this depends on experience?
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