Register Lost Password?  Cookie?
  The time now is 10:56 PM GMT -6.  
Banshee Network
 
Quick Links
 
 
GameBanshee Swag
Site Features
Submit News
News Archives
Join Our Staff
Forums
Community Blogs
Reviews
Previews
Interviews
Editorials
About GB
Advertise With Us!
Advertisement
 
Go Back   GameBanshee Forums > Forum Categories > RPGs > Alpha Protocol

Reply
GameBanshee Forums  
LinkBack Thread Tools Rate Thread Display Modes
  #16 (permalink)  
Old 03-18-2008, 08:11 PM
DesR85's Avatar
Exalted Member
 
Join Date: Mar 2006
Location: Frontlines
Posts: 4,564
Blog Entries: 4
Quote:
Originally Posted by GawainBS View Post
DesRes, without screenshots, we can only judge on the the description of the game's setting, which at least *sounds* original.
And that's about it. A mere name and a vague description isn't enough to get me interested in the game, unless they can show some screens or videos to back it up.
__________________
"I have seen the blood and dirt on their faces. I’ve seen young boys turned into soldiers. I’ve seen men ripped apart by bullets. I can’t forget these things I have seen. And so I ask myself: How much more can one man take?" -Sgt. Matt Baker
Reply With Quote
  #17 (permalink)  
Old 03-19-2008, 12:05 AM
Lady Dragonfly's Avatar
Exalted Member
 
Join Date: Feb 2006
Location: Dreamworld
Posts: 1,116
Blog Entries: 1
I've never heard of this project up until this moment. A spy-thriller? Sounds nice but for some reason my brain conjures images of brainless Jason Bourne... Or was that James Bond? And everything is in black and grey and bloody red. A truckload of guns. Casual sex with everything that moves. Medpacks and ammo behind ashtrays and urinals. Bad guys with funny accents. World domination.
I'll bet my best fake ID it's gonna be the Game of the Year.

Why do you guys hate KOTOR2? Both were kinda kiddie games, but at least KOTOR2 appeared less kiddie than the original KOTOR, with a better story and better NPCs (Kreia). Not my favorite games, but worth playing once (and only once).
__________________
Man's most valuable trait is a judicious sense of what not to believe.
-- Euripides
Reply With Quote
  #18 (permalink)  
Old 03-19-2008, 02:10 AM
GawainBS's Avatar
Exalted Member
 
Join Date: Oct 2006
Location: Glabbeek, Belgium.
Posts: 1,266
Quote:
Originally Posted by Lady Dragonfly View Post
I've never heard of this project up until this moment. A spy-thriller? Sounds nice but for some reason my brain conjures images of brainless Jason Bourne... Or was that James Bond? And everything is in black and grey and bloody red. A truckload of guns. Casual sex with everything that moves. Medpacks and ammo behind ashtrays and urinals. Bad guys with funny accents. World domination.
I'll bet my best fake ID it's gonna be the Game of the Year.

Why do you guys hate KOTOR2? Both were kinda kiddie games, but at least KOTOR2 appeared less kiddie than the original KOTOR, with a better story and better NPCs (Kreia). Not my favorite games, but worth playing once (and only once).
I don't KotOR II, not even by a stretch. I just feel cheated when I see the glaring bugs and unfinished contents in what could have been an excellent, tremendously good game. Now it's solid, but it could have been so much more.
Reply With Quote
  #19 (permalink)  
Old 03-19-2008, 03:03 AM
Xandax's Avatar
Super Moderator
 
Join Date: Nov 2000
Location: Denmark
Posts: 13,095
Blog Entries: 12
Quote:
Originally Posted by Lady Dragonfly View Post
<snip>
Why do you guys hate KOTOR2? Both were kinda kiddie games, but at least KOTOR2 appeared less kiddie than the original KOTOR, with a better story and better NPCs (Kreia). Not my favorite games, but worth playing once (and only once).
I agree pretty much. KOTOR2 was for me much better game then KOTOR1, despite the bugs. KOTOR was way too predictable, too ... well, yeah "kiddie" and console like.
As for NwN versus NwN2 then NwN2 was a way better game then the original NwN was. It wasn't until the third expansion pack that NwN actually became a quality game. I have no issues with Obsidian as they've provided good games. Their main issue does indeed look to be with "polish", and that is a minor thing compared to so many other areas where problems could be located.

Will be interesting to see what this game could end up in, but alas, information is needed
__________________
"Software is too complicated, and too big, and too costly and too difficult to let users have anything to do with it!"
Svelmoe - Blogging about SQL, Technology and many other things
Reply With Quote
  #20 (permalink)  
Old 03-19-2008, 06:01 PM
Lady Dragonfly's Avatar
Exalted Member
 
Join Date: Feb 2006
Location: Dreamworld
Posts: 1,116
Blog Entries: 1
From GB News (today):

Quote:
-"There is running and gunning…"

-Skills will go from trained agent level to "comic book style near-superhuman" as described in the magazine. They then reference Bond, Bauer and Bourne to make it seem less bat**** crazy.


Hey, looks like I could make a fortune on fortune-telling.

@GawainBS
Quote:
I don't KotOR II, not even by a stretch. I just feel cheated when I see the glaring bugs and unfinished contents in what could have been an excellent, tremendously good game. Now it's solid, but it could have been so much more.
The ultimate irony: unfinished and bugged, yet better than its more polished predecessor. Not that I approve of sloppy job.
__________________
Man's most valuable trait is a judicious sense of what not to believe.
-- Euripides
Reply With Quote
  #21 (permalink)  
Old 03-20-2008, 03:37 AM
galraen's Avatar
Exalted Member
 
Join Date: Nov 2006
Location: South London, UK
Posts: 1,345
Quote:
Originally Posted by Lady Dragonfly View Post
The ultimate irony: unfinished and bugged, yet better than its more polished predecessor. Not that I approve of sloppy job.
Couldn't disagree more, I found it much worse. All a matter of personal taste and playing style preference I guess, but in my opinion Obsidian haven't got a clue what 'Role Playing game' means.They also have an infuriating habit of foisting NPCs on you without you being able to do anything about it.
__________________
"Football isn't a matter of life and death ..... It's more important than that." - Bill Shankly
Reply With Quote
  #22 (permalink)  
Old 03-20-2008, 03:47 AM
Tricky's Avatar
Exalted Member
 
Join Date: Oct 2005
Posts: 1,730
That goes for both games.
__________________
"As the damaged space station fell deeper into the atmosphere and started to break up around her, Janeane Garofalo tightened the grip on her motorcycle. The Volcano was looming ahead and her tranquillizer pistol only had six darts left - barely enough to bring down even one Tyrannosaur." 'My Best Idea Ever' - xkcd.com
Reply With Quote
  #23 (permalink)  
Old 03-20-2008, 04:01 AM
galraen's Avatar
Exalted Member
 
Join Date: Nov 2006
Location: South London, UK
Posts: 1,345
Quote:
Originally Posted by Tricky View Post
That goes for both games.
Both KOTOR games do you mean? If so, I have to agree in part regarding foisting NPCs on you. It infuriated me the way that you're forced to use Bastila on the Leviathan just so she could jump in to rescue Malak as I was about to kill him. But IMO, it was even worse in KOTOR 2. I might have been persuaded that it was all down to Lucas Arts handing them both the script and insisting they kpt strictly to the storyline, after all Bioware weren't anywhere near as bad in the BG series. However NWN2 finished Obsidian for me, no excuse for forcing NPCs on you the way they did in that game, with no regard to role-playing or alignment, totally unacceptable to me.
__________________
"Football isn't a matter of life and death ..... It's more important than that." - Bill Shankly
Reply With Quote
  #24 (permalink)  
Old 03-20-2008, 04:13 AM
Tricky's Avatar
Exalted Member
 
Join Date: Oct 2005
Posts: 1,730
Hm. Yeah. I didn't really think about it until now, but I feel I agree. Same feelings toward NWN2, although I haven't gotten too far with the expansion yet too know if they do it again (I promised myself wait another expansion or two until the prestige classes start making sense).
__________________
"As the damaged space station fell deeper into the atmosphere and started to break up around her, Janeane Garofalo tightened the grip on her motorcycle. The Volcano was looming ahead and her tranquillizer pistol only had six darts left - barely enough to bring down even one Tyrannosaur." 'My Best Idea Ever' - xkcd.com
Reply With Quote
  #25 (permalink)  
Old 03-20-2008, 03:30 PM
swcarter's Avatar
GameBanshee Editor and Moderator
 
Join Date: Nov 2003
Location: California
Posts: 2,402
Quote:
Originally Posted by galraen View Post
However NWN2 finished Obsidian for me, no excuse for forcing NPCs on you the way they did in that game, with no regard to role-playing or alignment, totally unacceptable to me.
Geez, in NWN2 you get a party of four, and sometimes you have to take one specific companion with you for one particular task. Galraen sounds like Obsidian used to beat him up in high school.

SWC
__________________
Sir Edmund: "Should you obey the lord who asks you to put a village of innocents to the torch? Is that chivalrous? Is it noble?"
Me: "It's a great way to get promoted, I know that much."
Reply With Quote
  #26 (permalink)  
Old 03-20-2008, 04:14 PM
Tricky's Avatar
Exalted Member
 
Join Date: Oct 2005
Posts: 1,730
Quote:
Originally Posted by swcarter View Post
Galraen sounds like Obsidian used to beat him up in high school.
And the SYM award for best use of allegory goes to..

I think he does have a point. These games all hint at the possibility that you may not like having them around, at which point the npc's suddenly go into ultra-annoying mode to join you anyway. Even if you leave the Tiefling to her assailants, even if you scold her and make it clear you're about to toss her aside, even then she somehow still ends up in your 'possession'. Must be the Stockholm syndrome or something.

One of the first things I ever did in Baldur's Gate was to kill Imoen because I couldn't figure out how to get her out of my party. Oh, 'and I was evil anyway'. Why not?
__________________
"As the damaged space station fell deeper into the atmosphere and started to break up around her, Janeane Garofalo tightened the grip on her motorcycle. The Volcano was looming ahead and her tranquillizer pistol only had six darts left - barely enough to bring down even one Tyrannosaur." 'My Best Idea Ever' - xkcd.com
Reply With Quote
  #27 (permalink)  
Old 03-20-2008, 07:55 PM
Lady Dragonfly's Avatar
Exalted Member
 
Join Date: Feb 2006
Location: Dreamworld
Posts: 1,116
Blog Entries: 1
Well, I've already mentioned both KOTORs are not exactly my cup of tea. I played them once. They were mildly entertaining and I liked a couple of NPC but you cannot pay me enough to replay these kiddie games. However, if I were held at gunpoint by fanboys, there is a chance that I would've chosen KOTOR2.

I share your opinion about NWN2, Galraen and Tricky. Feargus Urquhart shapeshifted... Do you have reason to believe that the brilliant idea of foisting extremely annoying NPC on your char originated within Obsidian?

@Tricky

Would you like a spoiler?
__________________
Man's most valuable trait is a judicious sense of what not to believe.
-- Euripides
Reply With Quote
  #28 (permalink)  
Old 03-21-2008, 12:31 AM
Tricky's Avatar
Exalted Member
 
Join Date: Oct 2005
Posts: 1,730
A spoiler? Sure?
__________________
"As the damaged space station fell deeper into the atmosphere and started to break up around her, Janeane Garofalo tightened the grip on her motorcycle. The Volcano was looming ahead and her tranquillizer pistol only had six darts left - barely enough to bring down even one Tyrannosaur." 'My Best Idea Ever' - xkcd.com
Reply With Quote
  #29 (permalink)  
Old 03-21-2008, 11:06 AM
galraen's Avatar
Exalted Member
 
Join Date: Nov 2006
Location: South London, UK
Posts: 1,345
Quote:
Originally Posted by swcarter View Post
Geez, in NWN2 you get a party of four, and sometimes you have to take one specific companion with you for one particular task. Galraen sounds like Obsidian used to beat him up in high school.

SWC
Er, have you actually played the game SWC? One particular task? Sure, if by one particular task you mean the whole game! First you get stuck with a Psycho Chaotic Neutral Dwarf (with delusional desires to be a monk!!!), then a CN Tiefling followed by tree huggers, evil mages/paladins (your choice as to which is unacceptable) etc., etc..
__________________
"Football isn't a matter of life and death ..... It's more important than that." - Bill Shankly
Reply With Quote
  #30 (permalink)  
Old 03-21-2008, 12:48 PM
Exalted Member
 
Join Date: Jan 2005
Location: U.S.
Posts: 1,188
Quote:
Originally Posted by swcarter View Post
Geez, in NWN2 you get a party of four, and sometimes you have to take one specific companion with you for one particular task.
Yeah, I don't particularly have a problem with this style of NPC design. You, essentially, get to chose who you interact seriously with and it enables NPCs to play a bigger role in a game than they otherwise would, by being part of a scripted event or plot point. My estimate is that if you don't like this model of NPC design and utilization, you probably won't care for any Bioware and Obsidian games. So, it just means their respective game flavors won't be to your taste and you should avoid them entirely. But, others actually do find their method of dealing with and crafting NPCs entertaining. So, if this model is employed in Alpha Protocol, I think it would be fine.

Quote:
Originally Posted by swcarter View Post
Galraen sounds like Obsidian used to beat him up in high school.
And, by the way, that made me laugh....
Reply With Quote
Reply


Thread Tools
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is Off
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On



 
      Powered by vBulletin® Version 3.7.1
Copyright ©2000 - 2008, Jelsoft Enterprises Ltd.
Search Engine Friendly URLs by vBSEO 3.2.0 RC7
© 2000-2007 GameBanshee.com