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Originally Posted by Claudius One thing I learned is that theres no perfect build that can do everything! Really I tried to make it! So if you take more melee presence its going to delay and limit your casting ability.
I think you want to nuke things. I would look at Sorceror10/ASoCK10 (ASoCK = arcane scholar of candle keep = kill everything)...then if you want some melee power RDD 10 will give you enough strength so that you can beat some things to a pulp.
Mixing casting (I mean nuking and disabling...buffing could go along with melee) with melee is on scale power wise for OC relative to other builds but by the time of MoTB I think its better to focus on one or the other. |
I completely agree - there is no such thing as a "do-it-all" character, especially not in a 20 level context.
I went back and looked at the StormLord's builds.. No LIKE'E!
Another near useless prestige class IMO. Immunity to electricity is nice, but Storm Avatar gets hosed - 1 time per day? WTF?

I did play around with a Monk/Druid/Sacred Fist (human).. NICE! Combining Sacred Flames with Storm Avatar ROCKS!

Saves are excellent as well! Within a 20 level restriction though it isn't great at offensive spells.
Owl's Insight works really well here, and premonition is available. And (IMO) Body of the Sun is the best persistent capable spell in the game! (..looks cool too!)
EDIT: Note that there *IS* actually a "do-it-all" character available.. but only at epic levels and only with buffing. (Wizard 25 Cleric 5 with Strength domain.)