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Originally Posted by Siberys Personally, I think a lot of the newer contributions to Piracy are the Copy Protection stuff installed on a PC. People get so sick of buying a game that's gonna infect it with something they don't want, and don't deserve for actually paying for the game, so they download a hacked full version of the game just to play it like they originally intended.
This kind of thing really shouldn't be about the money and protecting the investment from piracy, It should be about designing the games. There will always be people who pirate games, and their will always be people who don't know enough about computers to pirate so they'd buy it instead. Developers should really spend less time worrying about piracy and more time about the quality of the game. |
I have no doubt that copy protection is driving somebody to piracy, simply because by pirating a product, you can in some cases end up with a better product then if you buy it legit.
However piracy was a huge issue back in the days when piracy protection wasn't so widespread, and I remember back in the early 90s where huge complication piracy CDs were distributed and bullitin boards overflowed with similar.
Asking that developers and producers should worry more about their game then piracy is pretty much a mute point, as I'm sure they also worry about quality of the game and I have no way of knowing how much time goes to each faction. But if looking at it so black and white, then simply because some people will always do illegal acts is no reason to remove laws or allow said acts to go unchallenged.
If anything - we need a change of thought process which removes the cool aspect or "it isn't so bad". A huge problem is that it is socially accepted to pirate games and software, music or whatever. It is "them" who do wrong, not the companies trying to protect their products.
However, changing peoples mindset from doing illegal acts to legal is not easy either - and so "we" as legal consumers are caught in the struggle between the two factions: Those who wants to protect their product and those who do not want to pay for products.