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Old 05-06-2008, 01:29 PM
Scottg Scottg is offline
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Join Date: Jul 2006
Posts: 342
Quote:
Originally Posted by Claudius View Post

That being said I stand by the statement "the point of assassin is not death paralysis". Refer to your first post for the reasons You made it quite clear that death attack was poop on a stick and the only point is to see if someone will throw a 1. That is why it is not the main event of an assassin. An assassin HIPs then DA then rinse and repeat. Hopefully they have some other tricks.
No, it *is* the main "event" of an assassin, its just that its FUBAR'ed by Atari.

And its not the only class that is FUBAR'ed either. Nor is it the worst of these types of classes, not by a long shot.

No, there are 2 major points:

1. is that when most people select this class they are looking for an actual assassin, but they aren't going to get it (at least not for most of the game if at all).

2. is that in most instances you are better off utilizing other classes than this one. Not *always*, but almost always - particularly with in the context of the OC and MOTB.

Still, as far as utility is concerned it is NOT a bad class - it just isn't a particularly good class and there are often better alternatives.

I'll try and come up with a better *viable* alternative latter on today for an example.
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