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Originally Posted by sonny My heart says to let him go and be with his family. And it's probably the right thing to do. Would give you that feel good all over feeling. But I would still be wandering if I did the right thing by thinking with my heart.
My gut says that in a weeks time he would be miserable. I worked for the fire department for 30 years and when I retired, I was climbing the walls after a few months and could not wait to get a part time job.
It's to bad the writers did not offer to let him make the choice. |
I feel sorry for Keldorn's wife and kids, and a little bit sorry for Keldorn himself, who doesn't know how to balance work and family life.
One way to look at it is this: Keldorn isn't capable of making good decisions on his own. He's a good man, but he's a follower, not a leader. He lets "duty" decide everything for him. The problem is, after trying to do his duty all his life, he is starting to see things that make him wonder whether "duty" has the answer for everything. If you keep him in your party, you'll see some dialogue to that effect (except you might have missed some since you have done so many sidequests without him already).
The people at Bioware wanted to let YOU make the choice. After all, it's your game, and you should make yourself happy. Bioware gave you the chance to be happy with any decision you make. If you think that Keldorn should have his wife and her "lover" arrested for adultery, then by the gods, that's the right thing to do. If you think that Keldorn should make up with his wife and give up his career so he can spend more time at home, then everyone is happy. If you think that Keldorn should come with you on your adventures, then he will be glad to. In other words, don't look for a definitive answer in the game itself.
There is also another consideration. Your character is not just the offspring of a god, but the offspring of the God of Murder. This will become a lot more important when you start playing Throne of Bhaal. You won't merely be trying to recover your soul from a mad wizard who wants to steal it for his own purposes; you'll be at the center of events that will leave the Sword Coast drenched with blood. Keldorn has killed a few orcs in his time, but he has never dealt with a challenge as monumental as the one you present. Do you remember what Sarevok told you in BG1? One Bhaalspawn will rise above the rest and change the course of history. How do you think Keldorn feels about THAT? Do you suppose he would enjoy staying at home while you're out there meeting your destiny and possibly leaving thousands of victims in your wake? Or do you suppose he would like to be by your side, doing whatever he can to prevent your soul from turning dark and to prevent you from causing the deaths of thousands of people?
This is an epic adventure, but you're worried about the small stuff.
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Originally Posted by Crenshinibon I'd like to think that it would do Keldorn good to spend time with his family and that Anomen needs my constant attention, lest he go overboard with his idea of "justice". I think the paladin can do greater good elsewhere, rather than at your side. |
See my remarks above.
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Originally Posted by sonny I also have a feeling he is a lot better then Anomen in the long run. |
Keldorn and Anomen are both great warriors, and either one of them can serve you well. Keldorn's ability to dispel magic is singularly one of the most powerful abilities in the game, but it's not the answer to everything. (It's actually pretty annoying when you've cast spells like Greater Malison on your enemies and then Keldorn comes along and dispels them.) Anomen can do many, many things that Keldorn can't do (for example, Anomen can make a lich explode without having to fight it), and in certain situations, Anomen is better in combat than Keldorn. (You really need to try his buffing spells.) It's not clear at all that you should replace Anomen with Keldorn.
Of course, some people like to have both of them in their party. They make a great team.
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Originally Posted by galraen First the Imoen thing, Bioware sety the game up so that you were supposed to do the side quests (including the Unseeiong Eye) BEFORE going to Spellhold, the dialogue they wrote reflects that. |
I can't read their minds, but I don't think the people at Bioware expected every player to finish every single sidequest in the game. The players who participate on these message boards tend to be the type who think they have "failed" unless they have achieved 100% completion; but I think Bioware had a more "generic" player in mind when they wrote the dialogue. I reckon they expected most players to do enough sidequests to raise 15,000 gold pieces, then go to Spellhold, and then finish Chapters Six and Seven without doing any more of the sidequests. That's pretty much what I did the first time I played BG2 because I was trying to follow the hints and do what the game was telling me to do.
So to be more specific, I think Bioware assumed that you would meet Keldorn's family before you headed for Spellhold.
Either that, or else the dialogue was written when they planned to let Imoen die in Spellhold, and they didn't have time to change it when they decided to let Imoen survive. Deadlines have a way of preventing you from doing everything you would like to do, you know.
