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Old 04-30-2008, 05:49 PM
Vince D. Weller Vince D. Weller is offline
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Join Date: Apr 2008
Posts: 6
All skills go to 300. All skills have passive traits associated with skills. For example, Lore's passive trait is document forging. The higher your Lore skill is, the higher quality documents you can forge:

You spend an hour turning a blank parchment into a document mentioning the Imperial Guards, urgent matters, and free passage. You add a fancy looking seal as a finishing touch and give the scroll to the guildmaster.

or

You spend an hour turning a blank parchment into an official document stating that the Imperial Guards are given free passage. You accurately copy the seal of House Daratan and give the scroll to the guildmaster.

or

You spend an hour turning a blank parchment into an impressive looking document granting the Imperial Guards the right of free passage and requesting full cooperation from Teron's guards and guilds' authorities. Your seal of House Daratan looks more authentic than the original you copied it from. You sign the mandate and give the scroll to the guildmaster.

Axes' passive trait is a chance to split your opponent's shield on a successful block. At slvl25 you get a 10% chance. At slvl250 you get a 70% chance. And so on.

You use skill points to increase your skills. You get skill points the same way you get XP in RPGs: by completing quests and defeating/killing other characters. Some NPCs can give you a few pointers increasing your skills by a few points here and there. You can also learn from scrolls (since we don't have books in the setting) you may find or buy.

Stats can not be increased. Same goes for your hit points.
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