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Originally Posted by dragon wench however, I have to agree with him here... |
Sure, but that's kicking in open doors a bit too much. Obviously you need a central, strong vision. Allow your devs to be creative, but within this vision.
It's sadly why game development needs so many producers now.
And I hate to rag on Bethesda again (but it's a hobby), but they're a good example of lack of strong direction in vision.