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Originally Posted by GawainBS Compared to PS:T, I find BG cliché-fantasy. However, not everybody likes the uniqueness of the Planescape setting. PS:T is one of those few games that really give you options in a dialogue, with very, very deep characters. (Even BGII can't compare to this, allthough it had a lot more NPC's.) |
Actually I never found BG that fantasy-cliché. Even though it is a full-out fantasy game, the game itself never reminded me of the stereotypical fantasy-thingies. In fact, I get a common feeling when I play Planescape Torment and when I am in Watcher's Keep, going through the labyrinth and fighting demons in the Blood War.
Both games have a rich varity of planes, portals and extra-planar beings. One of the reasons I love them so much.