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Originally Posted by kmonster I see no big problem with low con. A mage looses 2 hitpoints per level until level 10 if he has 7-14 instead of 16 con, but you gain 6 HP for each fighter level you take until level 9. |
You gain 6 HP for each fighter level, but you never state the constitution. What's the HP difference for a leveling fighter in BG1 who has 12 con or 18 con?
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18 charisma on the other hand helps a lot in early BG. Play the prologue with 18 cha first and with 17 afterwards and you'll be surprised about how unfriendly and less rewarding those guys have become when you finish their quests (especially Hull and the guy who needs crossbow bolts).
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I ran a cleric through BG1 about a year ago with a 13 charisma. Didn't notice anybody being any more unfriendly or less rewarding than when I ran a mage with a 17 charisma, a few years back. Could you please list specific instances, and the differences you found? This might be quite interesting.
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87/95 is quite nice. If it's worth your time rerolling for a better character is your decision. If you do so I strongly recommend putting points in longbows.
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We agree on this. Ranged attacks have more comparative value (vs melee and magic) in BG1 than in native BG2 (though some mods add new, interesting and more powerful BG2 arrow types). By that same token, Qulom, buy mage spells that can stop ranged attacks, such as Web. Follow up with Fireball and ranged attacks of your own to decimate those being held.