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Originally Posted by GawainBS That's because the Dark Helm has varying degrees of Resistance and AC based on aptitude, since it's a magic item. That probably messed things up. I can only say that my 100% tech character had the listed amount of AC & Res, while my 100% magic character got them as well, and a crit failure to boot. It was a machinized platemail. Same happened with the War Gauntlets.
Also, keep in mind that at a certain point of Resistance, extra Resistance turns into a % of the listed Resistance, i.e. you have to put in exponentionally more resistance to get the listed result. We more or less concluded that in a previous thread. |
The dark helms AC and R values do not vary based on aptitude, even if it did it was not the dark helm because upon removing the tech armours from the 100 magic apt character thier AC and R values dropped by an amount less than what is stated in thier descriptions. I've seen much to suggest that the conclusions you came to with regards to resistances being subject to a diminishing returns effect are incorrect. If you have a enough tech apt to get a tech armours optimal AC and R's
(thier stated amount) they will always give you the stated amount regardless of how much resistance you have up to the resistance cap of 95 percent.