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Originally Posted by Deadalready I'm inclined to think that critical failure tends to affect melee combat and certain things like lockpicking. It's already frustrating without a penalty to have weapons fall out of hands or even more stupidly scarring oneself with a penalty things could be right appalling.
Then again, I've only really noticed it in melee so it might be possible to kit up on tech gear and use only magic spells and not suffer penalties. It might however give opponents a bonus to damage or something. |
Another way to overcome any chance of critical failure when using a melee tech weapon or tech armour (if it effectts that) besides not using them may be to become trained as a master in melee thereby negating any chance for critical failure with melee weapons.