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Old 03-13-2008, 07:59 AM
Hurk Fun Hurk Fun is offline
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Join Date: Nov 2007
Posts: 22
Is this a good party?

Sorry for asking something that's been asked ten thousand times before, but I want your opinion on this team I've been working on. It's designed to be able to go through normal and Heart of Fury mode...

Half-Orc Barbarian 26/Fighter 4
20 STR
16 DEX
18 CON
1 INT
18 WIS
1 CHA

Weapon of choice: Axe

Half-Orc Barbarian 26/Fighter 4
20 STR
16 DEX
18 CON
1 INT
18 WIS
1 CHA

Weapon of choice: Great Sword

Human Morninglord of Lathander (30? Not sure if I want to multi-class him or not...his focus is bombarding/healing, else I would have made a Battleguard or Painbearer)

18 STR
16 DEX
18 CON
3 INT
18 WIS
3 CHA

Tiefling Evoker (??)

8 STR
13 DEX
18 CON
20 INT
18 WIS
1 CHA

Aasimar Sorcerer (??)

8 STR
10 DEX
18 CON
12 INT
12 WIS
20 CHA

Aasimar Sorcerer (??)

8 STR
10 DEX
18 CON
12 INT
12 WIS
20 CHA

As you can see, I've still got some details to work out.

Is my tanking adequate, or should I change Half-Orc to some other class and make the characters more defensive? In any case, how much does physical attack power really help once you're in HoF mode?

Should I multiclass my spellcasters, and if so, when?

Is Tiefling really a good choice for the Evoker, or should I pick between Drow and Human instead?

Finally, is Evoker a useful specialist mage? I notice that Diviners only miss out on Conjuration, while Evokers lose Conjuration and Divination. Basically, they have fewer spells to pick from, and they can't cast anything that a Diviner cannot (not that they are missing out on much by dropping Divination spells, but still). Surely Evokers have some kind of advantage to make up for it, am I right?

Thanks for any advice you can give!

(P.S. I have read the UPP and JUPP guides to powergaming, but not much else.)

Last edited by Hurk Fun; 03-13-2008 at 08:05 AM.
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