| Hmm. My best turner is my Paladin, and he's also my tank.
SPOILERS below Another REALLY tough battle with the stone circle summoners in the Jackalwere cave. Ouch!
Those greater galbrezu summons do tons of damage, and are very resistant to magic, so my spelltrap/w/summons as meat shields approach went only so far. They also are immune to normal weapons. Went though a lot of magic ammo.
After the first onsalught, I had gone through all my spells. It turns out that the summoners didn't all participate. There were two left down at the circle. And their summoning rate was horrific! I went back in the previous area to rest, then explored in shadows with my thief to find the other summoners. Problem is that the galbrezu can see my thief when he's hiding in shadows. Even with the shadow ring that is supposed to give him non-detection.
The summoners wouldn't see him though, so I could sneak up on them sometimes by keeping the summoned galbrezu off screen. And just barely finish a summoner off starting with a sneak attack before being mobbed by hordes of galbrezu.
After the first, I thought, well just run back to the entrance while hiding, heal up and finish the second. I could do that but when going back to the second, he had summoned so many galbrezu (about 20 inc. the others from before), that the whole party could just barely escape to the previous area, after naliling thesecond summoner.
When coming back, there was this huge pack of 20 galbrezu near the entrance! That was REALLy tough! All magic and lots of magic ammo later, they were finished. Just barely had time to summon some meat shields. It was very dicey! I was glad I didn't have to go back to an earlier save to try a different tactic! |