| I have to agree with a few folks here, the game was great, bit slow on start but interesting from the different viewpoints.
But the ending was disappointing.
It would of made more sense, going by clues in the mid game, for Atris to of been Traya, especially after the cut scene of Nihilus and Sion kicking Kriea's butt.
And having the Ebon Hawk fly out???, come on now!
It would of been easier to believe Baodur building a ship out of scrap, or, and this makes a lot more sense, finding the ship Sion and Traya arrived on and stealing it.
As to the allusions about Revan, it would make sense if there was some sort of ancient Sith or force eater out there, moving closer to the galaxy, like some sort of black hole, but I don't see how they are going to spin that into KOTR3 yet.
As to the academy on Malachor, I think it is so empty, because of the unfinished quests or fights, which ever, they are not there.
Plus they would have to have more than one version, since the fights you faced and dialogs that you had would depend on your path, and how close you followed it.
The jedi master confrontation was real weak too. Should not of ended like that, made no sense at all.
I am looking forward to see what the TSL restoration project brings. All the bug fixes and releases so far are excellent. Thanks to Lucas Arts for leaving so much of the original material there for us to work with, and for making what is over all a great game. A great game we can re write the end to, some day.
__________________  Life is too short to live slow.
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