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Originally Posted by bosmer000 true...but maybe at the beging it could ask witch path you choose and branch off from there?  |
In most RPGs that I can think of, good/evil choices occur during the course of the whole game, not choosing which path to follow at the beginning. I can only think of RTSes when it comes to choosing which sides to play.
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Originally Posted by Loki[D.d.G] But that would be too confusing and tough for the devs to pull of convincingly. Most games which have seperate endings such as this usually have a sequel which presumes the player made the good choice. |
I agree. I've seen sequels to RTSes like Red Alert 2's Yuri's Revenge where the game assumes that you took the Allied path (Soviet guy go to jail, Yuri vanished after capture). KOTOR 2 did try this method before but I didn't find the story that convincing, to be honest.