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Old 01-29-2008, 02:27 AM
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Silvanerian Silvanerian is offline
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Join Date: Jun 2001
Posts: 449
Grimwald:
Agree that with exploits, you can sleep in the cave and spawn unlimited flesh golems worth 2,000 per pop. Then of course you can start thinking about how they got there. However, before you reach the ToB XP levels, your character will probably die of old age..

I find these exploits just as viable as using shadow keeper, as while rest/spawn is doable in-game it is just as unrealistic as had you just given yourself the XP via an editor.
It's too bad that these spawn points don't have a logic applied to them, which after a while your character is either left alone or swarmed by a whole horde of whatever creature and ultimately captured. OR ambushed by Sarevok again, as he would probably get the info that you're staying there after having camped out in the same cave for a month or two.


Edit: My character ended with a little over 1,000,000 XP, so believe the original estimate of 1,5 mil isn't too far off I think for the unmodded BG1+TotSC.
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Last edited by Silvanerian; 01-29-2008 at 02:30 AM.
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