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Old 01-23-2008, 12:38 PM
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Mz_Trixter Mz_Trixter is offline
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Quote:
Originally Posted by kmonster View Post
I'd take ***** in scimitars and ** in slings (or the other way around) before dualing character1 to druid.
For the dwarf fighter I'd concentrate on axes. ** in slings or bows might be useful at the beginning.
For the cleric dualing at level9 is the logical choice. So you get the most HP, the "PfE 10'" and "raise dead" spells and don't have to be without a healer for too long. But keep in mind that you won't have access to mage spells like "haste" for the first two chapters. Make sure to store the scrolls you find earlier in a scroll case or in a container in Kuldahar, so you'll be able to learn them.
Make sure your gnome is good aligned for the special helm, and make sure at least one of the other party members is good aligned too.
Strange enough, I went/was thinking about going this route prior to reading this post It's too bad they're aren't very many alternatives to this build, so I just went ahead with it. I 'might' have to tweak the attributes for my 'would-be' Fighter/Druid before leaving the first town though.

I tried maxing his Str, Constitution and prepping his Wis/Cha in the process.
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