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Originally Posted by Lightning Rod I would like more puzzles and mazes. KOTOR did well on side quests but the puzzles were too straightforward. Also, it seems more could be done with the force crystals. Also, there is a lack of vertical drops in KOTOR. The films and other SW games have ridiculous walkways with no handrails and LONG drops. I always thought the city developers were trying to reduce the population   But it had a certain feel that was undoubtedly Star Wars. |
Interesting point. I suppose you had Nar Shadaa and the cave on Korriban in K2... do you think that for the drops to work they woukld have to let you walk over the side, which the games don't do as they are?