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Old 12-28-2007, 10:49 AM
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Quote:
Originally Posted by Kipi View Post
It's actually easy to answer to that question: The fear comes from the fact that with everything new, there is higher possibility that the the big audience doesn't like it. Thus, the sale would be lower. But if the method, way of development or anything else has already been tried, and noted to be succesfull and increasing the sale, the risks are lower to use.

So, everything new contains big risk, and not many developer team wants such risk when there is other ways to get "easy" money. The sale, after all, means much more to them.
Well, yes, that covers the develop side. But the consumers also seem to have problems with it. Why is there such a huge consumer group that reviles the idea of games not being first person or real-time? Do they have problems with products being made that they wouldn't enjoy but other people would?
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