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Originally Posted by Loki[D.d.G] I agree that not all games try to do that. But when it comes to RPGs, the better ones will indeed feel immersive to the player, even if the game isn't trying. |
Sure, but should they then all try to feel immersive with the same methods?
It's this mono-linear, "all games must be designed like this" attitude that I never get. What is it with the mainstream fear of what's different? Why the aversion to change?