Quote:
Originally Posted by Xandax But you also dislike the two-option dialogue trees in this game because it changes interface, supposedly "removing you completely from the game world".
Yet, I've still not been explained why it is removing you from the game-world, neither one or the other. |
Can you see what is happening around you while you are in a dialogue with an NPC in The Witcher? Or does the game world "pause" while you are in dialogue mode? This is removing the character from the game world, or vice versa.
Quote:
Originally Posted by Xandax What is the conceptual difference between having a cut-scene telling you the story over many lines of text? |
One is interactive, one is not. It's the difference between a game and a movie.
Quote:
Originally Posted by Xandax You can say you dislike them from a subjective preference, but they aren't more removed from the game world in any way, then it would be if it were text and not graphics. It is only preferences. |
This is not a preference, it is the core difference in what makes a game a game - interactivity.