Thread: Solo Play
View Single Post
  #2 (permalink)  
Old 11-05-2007, 02:33 PM
JessicaElytis JessicaElytis is offline
Exalted Member
 
Join Date: Jun 2007
Posts: 82
You're going to get a lot of the "Well, it depends on what you like." too.

I feel the easiest is the Shield-Fighter. Easiest to keep alive due to the heavy AC. Fights take forever at times as the damage done is mid-level.

The Dual-wielder can do the soloing well too, though the lower AC needs to be offset by regen % on hit items. Fights end fairly fast, cause if they don't, you're dead.

Archer, same as the dual-wielder above. Lotsa damage, range option, but AC sucks.

Either of the mage classess can work, but the lower levels leave them as haku-bait. Takes till about level 50 or so for them to become the forces that shatter armies. Even then, mobs and bosses give them trouble. Not the best for soloing, but possible with work.

Personally, I'm building up a "jack-of-all-trades" right now. Currently level 47 in all 4 classes. I've kept her that way from the beginning (give or take a few levels here and there), and have soloed her completely. No pets and no NPC's (except to pick them up to do the side quests, then drop them again. They never fight, I tell them to wait and only bring them to where I need them via teleport spell). I found being able to use any item at all, gives one many many many options.

So really, while not all classes are equal, neither are the players. I advise taking a class and race you like to play and have fun playing and go with that. Devise (or ask for advice on) tactics for that design. But if it's not fun for you, then it's not a good design.

~Jessy
Reply With Quote