Quote:
Originally Posted by Woundead I "tested" the spell progression for a sorc vs gnome Illusionist;
at lvl 9 the get:
Sorc: 6/6/6/4 - total 22 with Ring of wizardy: 28
Illusi: 5/4/4/3/2 - total 18 with Ring of wizardy: 23 |
When I said that a Sorcerer wouldn't have "enough spells" in BG1, I was referring to the number of spells you can put in your spellbook.
Besides, looking at the spells your character can cast at 9th level is a bit too optimistic. First of all, with a party of five, you probably won't make it to 9th level before you finish BG1 (you might end up with about 240,000 experience points if you finish all of the quests). Second of all, knowing what you can do at 9th level doesn't shed any light on what the game is like when you're only 4th or 5th level. That's when you'll be wishing that you had more spells to choose from in your spellbook.
But of course it's up to you to decide whether you think playing a Sorcerer in BG1 Tutu is fun. Some people actually enjoy putting restrictions on themselves. And in your own case, you might not feel like you're "restricted" at all. Go ahead and play a Sorcerer if you feel like it, and tell us what it's like.
Quote:
Originally Posted by Woundead What is sufficient skills for:
Find Traps: 75?
Open Locks: 85? I think it was 85% in bg2 |
There are a handful of traps that require a skill of 100 to detect and disarm. There are actually quite a few that require a skill of 90, most of which are in Durlag's Tower and the last few areas of the game. Consequently, I'd put 90 or 100 points in Find Traps.
You can get by with about 60 points in Open Locks (that will allow you to cope with about 85-90% of all the locks in the game), but keep your Knock spells handy, or use potions to increase your thieving skills. (There aren't many Potions of Master Thievery in the game, but you can also use Potions of Perception and Potions of Power to improve your chance of picking locks.)
By the way, there are a couple of other message threads you might want to read:
http://www.gamebanshee.com/forums/ba...ugh-86168.html http://www.gamebanshee.com/forums/ba...ler-81592.html
I'm afraid that you might have trouble deciding which spells to give to your Sorcerer, especially if you plan to play all the way through Throne of Bhaal with the same character. Spells that are effective in BG1 lose their effectiveness in BG2, so you have to make some tough choices early in the game. But look at the suggestions we made in those other message threads and see what you think.