| Boneblade +4 gives an extra attack per round so MAGES or SORCERERS can use it in the offhand. And that works for me as my casters tend to be in close combat more than my fighters. Besides, without ToB, this is available BEFORE Cuthroat +4, making it a great Thief weapon. Thieves need THAC0. Badly.
That one is good for offhand or main hand as most monsters have 9 Wisdom to begin with. Also, it adds an extra attack. I tend to havan overabundance of gold anyway. Again, I'd use this for attack speed gain. Money isn't a problem so the only reason I'd use it in my offhand over Kundane or Belm is that one extra THAC0 bonus.
Same as before, available early on, extra attacks. There are plenty of weapons that would be better mainhand.
If you note, the weapons you asked about, they have an attack speed of zero, thus granting extra attacks, just like Kundane.
By the time you get Angurvadal (improved), your strength should be over 22. Maybe 24 or 25. A natural 22 if you're a half-orc.
Arbane's Short Sword is eh. You should be aiming for mages and priests first anyways.
Spectral Brand should be used in the mainhand as cold damage passes through to almost every baddie.
Rune Hammer should also be used in the mainhand.
Axe of Unyielding, as you said, mainhand. Good for Kensais due to the AC and Constitution bonus.
And you'd spend money for the Sword of Balduran? I consider THAT a waste.
Improved Mace of Disruption is used by archers for me as they can't really use the Amulet of Power.
__________________ "Out, out, brief candle! Life's but a walking shadow, a poor player that struts and frets his hour upon the stage and then is heard no more: it is a tale told by an idiot, full of sound and fury, signifying nothing." |