I agree with Siberys. In my thoughts there needs to be a filter when characters go through into the Multiplayer realm that allows only unaltered characters through. If this means filtering out TQ Vault then so be it. So far with the expansion caravan the only use I can see for TQ vault is for convenience sake. With the caravan editor you can set up mules back on your home compueter if you need to store items and swap between characters. However my argument is not with TQ Vault.
The first poster is correct in stating that the fun is taken from the game when people abuse editors and mingle their creations in amongst the Multiplayer area. Editors and Trainers should be limited to only just that - which is editing and training within the home domain only - everything that is brought to the "public stage" so to speak should be on a level footing otherwise an economy of rarety and trading will seize to exist.
Thats my 10 cents worth anyways.
