| I will add a little on the druid, since I have a level 70 druid in end game instances.
As a tank Warriors and Druids are on par with each other, if you know how to play the respective classes they have the same number of taunts and the greater armor of the druid compensates for the warriors block and parry, as its intended to. There are certain bosses where the warrior is a better tank, likewise there are some bosses where the druid makes for a better tank. For example when fighting Midnight in Karazhan the druid is a far better tank on the horse while a warrior does a better job on the rider. However these are specific cases. Overall and in general they are as good as each other.
Paladin tanks have not been given the tools to tank effectively, they can do it, and this will depend alot on the ability of the player, but have limited ability to pull with no significant range attack and have a very hard time re-aquiring agro if it goes wrong. Hence I do not consider them good tanks.
The shape-shifting should not be an issue while the druid is tanking as in Bear form the druid should go in and stay that way, if they have to shape-shift while tanking they usually die and this is the job of the healer to prevent this need. The druid does have one self-heal while in bear form once the feral tree is well set up in general that has been enough for me. With 22k armor unbuffed and 500 def as well as a resilience over 120 I find I am usually not in need of switching while fighting. The druid should never have to shape-shift while tanking as it is not your job to do so. Your job when tanking is get agro, keep agro and take a lot of hits. That is all.
Cheers, Faen |