I suspect I'm going to be talking more about PS:T in this thread than BG2...
(and rambling at that
) 
Ah well... I think it is partly because the game has so many layers, and every time I play it I see/experience something new, very much like a good novel or film.
And speaking of films... I find that PS:T *feels* very much like Blade Runner (Director's Cut). Perhaps it is that both have definite noir elements and they each have a bleak, post-apocalyptic sensibility. But more than that... there's a deep, and very human, tragedy... Maybe this is why the fact that you can't select your gender never bothers me in PS:T. Usually I prefer to play female PCs, but the way in which PS:T
touches the player, and asks the universal questions transcends gender; instead we are left only with our humanity... however one may choose to define it.
BG2 is a truly wonderful game, and I always have a lot of fun playing it, but it doesn't leave me thinking about the questions it asks long after turning off my computer.
@Mr.Sir,
I really urge you to give PS:T another go. The initial part does not always grab people, but chances are that if you stick with it for a bit.. you'll thank yourself
