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Old 06-07-2007, 04:50 AM
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Kipi Kipi is offline
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Quote:
Originally Posted by sultanselim View Post
Thus says the trailer on Fallout: Welcome to the Official Site

So I guess we can put aside the discussions about "if the game will ever be developed" etc. and as a community make contributions to its development with our ideas.

We have about 15 months I guess.
I'd hate to see the game as a complete disaster like "Fallout Tactics".
FOT was a disaster, because we couldn't tell the producers what we liked about FO1&2.

It was the freedom of choice. Not the graphics, fighting style etc.

I bought FO2 ~7 times I guess. Every time I told a friend about the game, they borrowed the game, and none returned it...
What I told them was not 'the turn based combat system', or the multiple weapons we could use, or other things.

I just told them about the freedom...
"Here is a slave camp. You need to talk to a guy named Vic there, and get some information. I played several times, and all the times I accomplished it using a different tactics.
1) I came with Sulik, stormed inside and killed every slaver, and freed all slaves.
2) I came as a diplomat, bought Vic as a slave and went on.
3) I came as a female kamasutra master, and laid with the slave leader, and bought Vic on a discount.
4) I came with Sulik, sold Sulik to slavers as a slave, started to work with them as a slaver, went on raids etc. And when my position grew strong in them, I got keys and talked to Vic to get the info I needed.
5) I came as a dumb(2 int) guy. They tried to take me as a slave, which was fine for me. Though I didn't have enough intelligence to talk to Vic properly, I was able to free him and move on :P
6) I came as a thief, stole the key, sneaked to Vic's room, got the info I needed from him, than moved on.
7) I just went outside and talked to Vic from the window :P"

Now compare this with FOT... Where you even won't have the option to talk most of the times.

It seems the developers didn't know about the origin of our love of FO.

My intention is to prevent Bethesda making the same mistake. Like leaning on graphics and fight-style etc. too much, and not caring about the RP part, the freedom part etc.

I guess I'll need help about that :}
Sorry, but I wouldn't compare Fallout: Tactics and Fallout 1&2 to each other, as those are very different kind of games, and they were meant such. FO:T was turn-based, squad strategy game, with hints of RPG situated in Fallout -world. It wasn't meant to be like two original Fallouts, it was meant to be squad based strategy game. And it did very good job in being such game.

So, I wouldn't count Tactics as a disaster just because it wasn't like 1&2...

About F3 being disaster, well... if Bethesda stays on it's latest style, it will be IMO disaster...
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