Introduction
The Rogue Rebalancing mod is a gameplay modification for Baldur's Gate 2: Throne of Bhaal. This mod strives to bring the Rogue classes (Bards and Thieves) and their respective kits closer to their Pen and Paper 2E AD&D incarnations. The mod is divided into multiple components all of which can be installed separately and are completely independent of each other. In so far, Rogue Rebalancing can restore proper dual-wielding skills to Bards and Thieves, revise some of the Bard and Thief kits and their respective high level abilities, add more items useful for Rogues to the game, slightly revise the merchant treatment of stolen goods, enhance the Shadow Thief opponents which the player faces while siding with Bodhi in chapter 2 and introduce a new challenging encounter with a party of Cyric's followers in chapter six. Some of the introduced changes will be applied immediately but, for best results, you should start a new game after installing this mod. More detailed descriptions of all mod components can be found in the
documentation section of the Rogue Rebalancing website.
Relevant links What's new in v3.9 Core component changes:- Installing the Revised Thievery component will now prevent animals and sleeping, silenced, feebleminded or otherwise incapacitated characters from summoning the guards in case a party member loots a container in their vicinity. This feature is compatible with BG2 as well as BGT and BG1Tutu
- Added an optional subcomponent to Revised Thievery which can replace the Potion of Perception and the Potion of Master Thievery with their respective PnP counterparts
- Added a PnP Composite Shortbow (and a few enchanted varieties) to Marina's special stock in BG2 and to various stores in BG1Tutu/BGT
- Added Sparkburst to Marina's special stock in BG2 and to Black Lilly's store in BG1Tutu/BGT
- Added the Sap (a PnP non-lethal weapon) to Marina's regular store in BG2 and to various stores in BG1Tutu/BGT
- Added the Fragment of Enlightenment and the Deep Red Ioun Stone to Marina's special stock in BG2 and to the High Hedge store in BG1Tutu/BGT
- Added The Weary Cudgel and Darkveil to Marina's special stock in BG2 and to Ulgoth's Beard store in BG1Tutu/BGT
- The Harp of Descant can now be purchased at the Ulgoth's Beard store in BG1Tutu/BGT
- The Magic Flute Bard HLA can now dispel or mimic the effects of any spell from the Enchantment school as well as summon a Spirit Warrior
- The Blade's Weapons Display innate ability has been slightly revised
- Kiel's Buckler, Rogue's Ward and Plaguebearer have all been slightly revised
- Greagan's Harp, Kiel's Buckler and the Dagger of Venom will now have consistent abilities and prices across BG2, BG1Tutu and BGT
- The Last Defense buckler has been replaced with the Stalwart Defender
- Several item and special ability icons have been revised
- Several items were erroneously unusable by certain dual-class combinations (i.e. Abjurer -> Thief)
- Fixed a bug which could previously cause the Mass Charm Bard HLA to expire prematurely
- In case his summoner dies, the Spirit Warrior will now follow and protect the protagonist
- Under some circumstances, a journal entry from Arledrian's quest could erroneously persist after his quest was finished
- Fixed a small bug which could potentially prevent the fight scene between Arledrian and the Vampires from occurring
- This component now uses the G3 version of Detectable Spells and all of its AI scripts have been accordingly enhanced
Changes to the Chosen of Cyric component:- Fixed an original game bug in AR0800.BCS which could prevent the Chosen of Cyric encounter from starting under certain conditions (mirrors G3 BG2 Fixpack code)
- Fixed a bug which could prevent the Chosen of Cyric characters from becoming hostile (red circle) under very rare circumstances
- Several items were erroneously unusable by certain dual-class combinations (i.e. Bounty Hunter -> Fighter)
- The Blindstrike Bow is now treated as a Composite Shortbow +3. In term, Bodak's strength score was raised to 16 so that he can wield it
- Silent Death, Stormcharged Axe, Hold Fast, Spell Diver, Salamander's Tongue, Abishai Hide and Rogue's Cowl have all been slightly revised
- Selina will now use her Barrier Amulet more frequently and Bodak will now use his Rogue's Cowl when appropriate. Therefore, the daily amount of charges on these items may already be depleted when you first acquire them. The charges will be restored to their maximum capacity after the party rests
- Venduris and Zaeron now also wield non-enchanted short swords in addition to their magical weapons. In case they notice a party member who is protected from magical weapons they will temporarily switch to a non-enchanted shortsword and attack with that instead
- Kerith should now be much more efficient at curing the other Chosen of Cyric members of panic, paralysis, feeblemindness and blindness
- Added a PnP variety of the Ring of Wizardry (Geminus) and the Blessed Leafcrown to Zaeron
- Added a new dialogue interjection for Viconia
- This component now uses the G3 version of Detectable Spells and all of its AI scripts have been accordingly enhanced
Changes to the Shadow Thief Improvements component:- Fixed an original game bug in AR0800.BCS which could prevent Bodhi from appearing in Chapter 2 and thus stop the player from siding with her (mirrors G3 BG2 Fixpack code)
- Booter can now be pickpocketed for a Rod of Golem Control which adds another non-violent way for dealing with the Clay Golems that guard various corridors of the guild basement
- The spell selection lists of all spellcasting opponents have been revised and diversified in order to make them a bit more different from each other
- Opponent placement has been slightly revised in order to provide more diversity
- Added the Dagger of Acumen to Aran Linvail
- This component now uses the G3 version of Detectable Spells and all of its AI scripts have been accordingly enhanced