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Old 05-14-2007, 03:22 PM
Darkstone Darkstone is offline
Exalted Member
 
Join Date: Mar 2005
Posts: 119
Well

AC - armor class
DOT - damage over time
DR - damage resistance
ED - electrical damage
ER - electrical resistance
FD - fire damage
FR - fire resistance
FT - fatigue
HD - health damage
HT - health
MR - magick resistance
MSR - minimum strength required
NP - noise penalty
PR - poison resistance
QU - quality (The hit points an item has.)
RNG - range
TH - to hit
WE - weight

A weapon can cause fatigue damage on an opponent when you hit. Blunt weapons usually cause more fatigue damage than health damage. You take fatigue damage when you use more action points than you have green dots.
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