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But what is wrong with remakes? You still have the original game intact, so no harm done. The only way to bring the oldies to life IMO is resurrect them from DOS ashes and modernize a bit.
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That's precisely it, you won't have the game in tact. The more modernized it is, the more features are needed to be added. More Controls and a Camera Movement, more dialogue and possibly voice acting, a lot more graphics meaning not everybodies PC would be able to handle it, etc.
The one thing that's guarenteed a problem though is the controls. I remember in the NES days where you had 6, maybe 7 controls at most and a few of them you didn't even need. Select was for pausing the game, Start was for menu's, and the other six buttons (Up, down, left, right, A, B) were basic forms of control.
It was the same with computers too, possibly even less, a mouse, an arrow keypad, and the escape button was it. Adding graphics and such would make use of the W, S, A, D controls, having enter as start, Alt as showing items on the ground, the mouse wheel to scroll through characters/spells, the mouse wheel button to rotate the camera, page up and page down to zoom in and out with the camera, escape for menus, F1 for help, Caps Lock for run, Tilde (~) for a cheat console, 1-9 for hotkeys, so many things that simply aren't needed for a simple game.
And it is because of these standard controls and graphics that any game remade with better graphics will not be the original game whatsoever. Look at Pac-Man, it kept getting better with the graphics, but still the best game of Pac-Man was the original 2D yellow circle dot eating ghost-a-phobe in a blue maze. As it became more graphically advanced, the game started to suck more and more.