| Traits Special Hey! I got a idea about the Choosing Traits feature! How about having an overall traits points at the start of a creating a new charactor and having traits with different points. Popular traits like Heavy Handed and Fast Shot could "cost" more in terms of trait points and less polular traits like night person, kama sutra etc... have lower "cost". Traits that give the overall character a "disadvantage" could have "negative cost" so the player can more trait points to buy other traits. i.e. 10 trait points at the start. Heavy Handed, Fast Shot, Gifted etc... = 5 points to buy. Night Person, Kama Sutra, Bloody Mess = 2 points to buy. One Armed, Radiated, Jinx etc... = -2 point to buy. So you could in the end have a Gifted (5), Bloody Mess (2), Night Person (2), One Armed (-2), Radiated (-2), Fast Shot (5), guy!! Of course proper balancing must be done on the different Traits heehee. |