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Old 04-15-2007, 01:58 AM
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Deliant Deliant is offline
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Deliant's Top Ten Irk's:

10. The thing with lightsabers vs. normal weapons. Anybody see a major issue when metal hits laser? Metal goes buh-bye. Or... so we thought...

9. Juhani. Ugh. Whiny, annoying, arrogant... cat!

8. And, while we're at it, we'll throw in the general whiny nature of many other characters as well. Carth and Bastilla I could stand. Actually... while Carth whined, it was a sort of whine I myself found kinda attractive. I'm just one of those darn girls that sees a hurting man and... yeah, well, we get the picture. Jolee could do his piece, but Mission drove me nuts until she calmed down. Took her a while though.

7. Once again, getting stuck in a people sandwhich. It's murder: Carth, Bastilla, me, in the cantina, with the table. Or several tables, even. Thankfully, it could be fixed pretty quickly by switching characters and moving them manually. Until they come running back when you switch back to you again. *growl*

6. Yes, I'll admit it: it was a pretty easy game. My little brother cheered and jeered when he defeated Malak (in the first, mini battle) with two strikes. What I didn't tell him, however, was that I'd done the same thing. Drat.

5. We'll reserve this particular spot for the bright yellow combat suits and the "robes" that stuck to you like fly paper to a wall. Darn annoying, that was. I wanted a jedi outfit, not a speedo, thanks. I'll admit that they're character specific clothes were alright, but I ended up selling alot of the silly armor. I mean... who can take one seriously when they're hopping about in a yellow space suit? And we'll never forget looking like we're the dude from Star Trek, with the funky visor. *sigh*

4. Oh. Oh, we all know how long it took to get around Mannan. The vast Mannan actually made the game more realistic. But, as much as we love the realism, we hate it. Boredom. Oh, boredom... after seeing the hundredth Selkath flapping about, you're ready to damn them to the Sith.

3. But what murdered me was the underwater pieces. That and any part in space. "Uh oh. Here we go again out in space. Alright, all I gotta do is get to that door over there. Yep. I'm going. Should get there... ah, maybe next century." And it didn't help that, on the Leviathan, I kept getting confused in the airlock and going back outside. Yes, we all appreciated the realism... as much as we hated it. Thank goodness they fixed that in the next one.

2. Ah, Taris. Why did you take so long to release us? They coulda given us a planet or two more in place of the dull monotony that was running back and forth, back and forth...

1. And we'll end it off with the cliche "Light/Dark" things. Such as: we're not entirely sure why these Sith, this Malak, these random people would do things like this... and in more then one instance, it could have no real backup. Yes, I know... did Darth Vader have a specific reason? (Emitting the silly background they gave to him in the later three movies... yes I hate them, and ignore them as best as possible) No, he didn't. So why should Malak? But everyday people? Classic "Bad Guy"-s and "Good Guys"-s, though the good guys definetly get the better half. I swear, I was devistated the first time I finished the game... Carth ran off on me! Bastilla's all "We don't need him" and I'm all "I don't need YOU! Can I trade?"

Despite my whining, I really think this is one of the best games I've played. And that's a rather selective list: Fatal Frame 2, Morrowind, KOTOR... yeah, those are my top three.
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What the female Revan really thinks when Carth says his little catchphrase...

"Down you go!"
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