| You know, I am not to sure that the issue is that Dragons are too common/easy to kill. I think the flaw lies in the design of the game, and the nature of the characters. Frankly, I have been noticing an increase in power level of playable characters (items, spells, abilities) and a general decrease in the difficulty of the games, enemies and A.I.
For instance, if you were to look at the pen and paper version of DnD, dragons are still an incredibly formidable foe without the proper tools. Compare this to the CRPG variants, and we notice that in the dungeon which the massive beast lairs, there is often that very tool required to defeat said creature. A bit convenient, no?
So, I do not think Dragons are over used because of people's desire to seem them, quite the opposite. I think they are over used because game developers are giving the player too much power. A sure sign of poor DMing, in my opinion. |