Dungeon Lords Game Editor V1.56

This forum is to be used for all discussions pertaining to Heuristic Park's Dungeon Lords.

What do you think of Dungeon Lord's Game Editor V1.0 Beta

1-Worst (I would use that if you paid me)
3
3%
2
0
No votes
3
2
2%
4
0
No votes
5-
12
12%
6
5
5%
7
10
10%
8
16
16%
9
17
17%
10-Best (Best thing since sliced bread)
36
36%
 
Total votes: 101

Steve2d
Posts: 95
Joined: Mon Feb 27, 2006 6:06 pm
Dungeon Lords Game Editor V1.56

Postby Steve2d » Wed Mar 01, 2006 1:18 pm

[SIZE="4"][INDENT]THIS ORIGINAL POST UPDATED OFTEN WITH RELEASE INFO![/INDENT][/size]
--> [url="http://www.logicse.com/DLGameEditor%20V1_5beta.zip"]Click here to dl the current version of the game editor 1.5X!!![/url] <--

Problems with current release? [url="http://www.logicse.com/DLGameEditor%20V1_55beta.zip"]Click here for previous release.[/url]

[SIZE="4"] ******* Version history ******* [/size]


[url="http://www.logicse.com/DLGameEditor%20V1_56beta.zip"]
[SIZE="2"]Version 1.56(June 26th, 2006-15:20 EST)[/size]
[/url]
-Added Quests Section ***Only basic testing has been performed on this section***
***modify your quests at your own risk***
-Improved Map Section-Added Map/Scene Selection option to switch between Map/scenes
**NOTE you can fix "Monster in Space error" obtained following editor or changing location in an editor by switching to a known good location on the world map(ie select 00-World Map in the Map/Scene Selection dropdown list.
-Minor bug corrections

[url="http://www.logicse.com/DLGameEditor%20V1_55beta.zip"]
[SIZE="2"]Version 1.55b(June 12nd, 2006-19:38 EST)[/size]
[/url]

-Revamped Items section-improving sort abilities(check it out and let me know)
-Added class manipulation
-Added character portrait, sex and race display only
-Added partially interactive mapping functionallity, but coordinate system still displays inaccurately. Accuracy will hopefully be resolved by next release.
-Added Import and Export of items feature.
*** You will need to update to .NET framework V2.0 or above for the new release ***

[url="http://www.logicse.com/DLGameEditor%20V1_54beta.zip"][align=center][SIZE="2"]Version 1.54(April 22nd, 2006-04:26 EST)[/size]
[/url]

-Corrected the loosing item bug
-Began coverting images to compressed format
(substantially decreasing size of executable)
-Other misc performance improvements.

[url="http://www.logicse.com/DLGameEditor%20V1_53beta.zip"]
[SIZE="2"]Version 1.53(March 22nd, 2006-05:16 EST)[/size]
[/url]

MAJOR OVERHAUL[/align]
Probably won't be any major updates for a little while due to the fact that I have been slacking at my work :)
-Much improved item manipulation-now with Add and Modify functions!
-Improved item detail and correct categorization issues
***Need any specific feedback on items-missing or incorrect***
***I can't test them all :) ***

-Revised the UI significantly
-Correct issues with positioning values
-Added detailed descriptions for all heralds (Sorry, forgot that in the last release)
-Added numerous tooltips(mouse over info) to explain in more detail
-Added links to PM me through this forum and donation contribution link through Paypal

[url="http://www.logicse.com/DLGameEditor%20V1_52beta.zip"]
[SIZE="2"]Version 1.52(March 4th, 2006-17:04 EST)[/size]
[/url]

-Updated God Mode profile to use 99 as set value due to game limitations
-Added Heraldry section
-Various other bugs corrections.

[url="http://www.logicse.com/DLGameEditor%20V1_51beta.zip"]
[SIZE="2"]Version 1.51(March 3rd, 2006-03:55 EST))[/size]
[/url]

-Corrected item importing
-Enable update/save of items
-Added God mode stats option
-Added quick Profiles to set various groups to a single value
-Added tooltips(mouse over hints) to many items with Max values
-Added Diabolic Shadow Lord skill
[INDENT]I thought you were supposed to invoke it, but I was not able to with a brand new character. It shows up on the skills list. Let me know how this one works...[/INDENT]
-Determined Game limits for stats
-Restricted the Editor's max values to the Game limits

[url="http://www.logicse.com/DLGameEditor%20V1_50beta.zip"]
[SIZE="2"]Version 1.50(March 2nd, 2006 14:20 EST))[/size]
[/url]

-Added Collector's Edition(V1.5) compatibility
-Maintained Normal Edition(V1.4 only) compatibility
-Added Version check on files
-Added GUI control with version information

[SIZE="4"] ******* TODO LIST FOR FUTURE VERSIONS ******* [/size]


Items Section:
---Rebuild interface-custom controls-custom fields per category, auto adjusted field widths, better stability.(Completed)
Items Section:
---Add items (Completed)
---Modify Items (Completed)
---Add value validation controls (50% Complete)
Skills Section:
---Update shadow lord skill to add the item required to invoke it(Invoke charm is available under "Special" category) (50% Complete)
Quests Section:
---Add section interface
---Control quest completion triggers(Currently Pending)
Stats Section:
---Display sex, race, gender and character picture(25% Complete)
Position Section:
---Fix functionallity (Complete)
---Add interactive map feature(50% Complete-Poor Accuracy)
---Selections for pertanent location to all quests(50% Complete)
Other Section:
---Add readme.txt file to include Pending features and Version history
---Investigate Multiplayer functionallity controls

[SIZE="4"] ******* FAQ ******* [/size]


Problem:
I get "The application failed to intialize properly (0xc0000135)" when I run the program! Grrrr...

Resolution:
[url="http://forums.microsoft.com/MSDN/ShowPost.aspx?PostID=245704&SiteID=1"]According to an article at forums.microsoft.com[/url]this is due to the fact that your .NET framework is out of date or non existent which is a optional software updates on [url="http://windowsupdate.microsoft.com"]windows update[/url] or download the redistributable installations at [url="http://www.microsoft.com/downloads/details.aspx?FamilyId=0856EACB-4362-4B0D-8EDD-AAB15C5E04F5&displaylang=en"].NET framework V2.0[/url] from Microsoft diretly. Let me know how it works for you. I have not tested it as I have the most recent version of the framework.

Problem:
How do I know if this file contains a virus?!@ AKA How do I know if I can trust you?

Resolution:
Actually, you don't know and you shouldn't trust anyone on their word alone. Sorry that I can't reassure you more than that, however I can recommend that the best virus scanner on the market is [url="http://www.kaspersky.com/"]Kaspersky Anti Virus[/url]! I also recommend that you test any files that you download with [url="http://www.kaspersky.com/scanforvirus"]Kaspersky's free online scanner[/url] even if you don't by it. I am not affiliated with Kaspersky in any way, form or shape. I have just gone through all the frustrations of virus issues myself and found only one to protect my computers completely.

[SIZE="4"] ******* ORIGINAL POST ******* [/size]


Hey Everybody,
I'm new to the Dungeon Lord forum, but I guess this game is as addicting to everybody else as it has been to me. :speech: I was bored over the weekend and decided to write my own game editor. There is already a very good one out there, but I figured what the heck. Let me know what you think of it.

You'll see that there are several new features that are in the works like quests and heraldry manipulation. The Items portion does not yet allow you to modify items, but that will be coming next. It does parse all of the items in your inventory and allow you to sort it as you do in the game. I could use some assistance with this part...There are several items on the item list that is floating around that I haven't been able to categorize. If anyone has the time, then feel free to take a look at the excel file with my notes and message me with any incorrect categories.

Thanks,
Steve

[url="http://www.logicse.com/DLGameEditor%20V1_5beta.zip"]Click Here DL Game Editor V1.5X Beta[/url] to DL the zipped executable THAT IS NOW COMPATIBLE WITH CE(1.5) AND NON CE(1.4 only).
Thanks,
Steve

[url="http://www.logicse.com/DLGameEditor%20V1_5beta.zip"]Dungeon Lord's Save Game Editor V1.5X Beta[/url] - compatible with collector's edition(V1.5) and V1.4!!! Now includes inventory manipulation.

[url="http://www.microsoft.com/downloads/details.aspx?FamilyID=0856eacb-4362-4b0d-8edd-aab15c5e04f5&DisplayLang=en"].NET framework[/url] is required or get it from [url="http://windowsupdate.microsoft.com"]Window Update[/url]

Threads:
[url="http://www.gamebanshee.com/forums/showthread.php?t=72087"]Original Release of DL Game Editor V1.5X + Poll![/url]

User avatar
dlowrey
Posts: 65
Joined: Tue Jan 31, 2006 3:01 pm

Postby dlowrey » Wed Mar 01, 2006 1:44 pm

What version of DL is this for?

It doesnt appear to work with CE/1.5....

Steve2d
Posts: 95
Joined: Mon Feb 27, 2006 6:06 pm

Postby Steve2d » Wed Mar 01, 2006 1:47 pm

[QUOTE=dlowrey]What version of DL si this for?

It doesnt appear to work with CE/1.5....[/QUOTE]

I don't have CE. If you don't mind sending me one of your older .sav files, I'm sure that the posotioning of the values is only a little different. Private message me and I can update it for CE version for you. Thanks for the feedback. Sorry about that.
Thanks,
Steve

[url="http://www.logicse.com/DLGameEditor%20V1_5beta.zip"]Dungeon Lord's Save Game Editor V1.5X Beta[/url] - compatible with collector's edition(V1.5) and V1.4!!! Now includes inventory manipulation.

[url="http://www.microsoft.com/downloads/details.aspx?FamilyID=0856eacb-4362-4b0d-8edd-aab15c5e04f5&DisplayLang=en"].NET framework[/url] is required or get it from [url="http://windowsupdate.microsoft.com"]Window Update[/url]

Threads:
[url="http://www.gamebanshee.com/forums/showthread.php?t=72087"]Original Release of DL Game Editor V1.5X + Poll![/url]

Acleacius
Posts: 694
Joined: Thu Jan 29, 2004 1:20 pm

Postby Acleacius » Wed Mar 01, 2006 2:06 pm

I get and error:
"The application failed to intialize properly (0xc0000135)"

Also tried it in the DL directory and Save directory, using v1.4.
Trust me, most of the names I have been called you can't translate in any language...they're not even real words as much as a succession of violent images.

User avatar
swcarter
Posts: 3274
Joined: Mon Nov 17, 2003 12:00 pm

Postby swcarter » Wed Mar 01, 2006 3:00 pm

Just a note: If you download and execute a file posted by a guy with 3 posts, you're doing so at your own risk.

SWC
Sir Edmund: "Should you obey the lord who asks you to put a village of innocents to the torch? Is that chivalrous? Is it noble?"
Me: "It's a great way to get promoted, I know that much."

Acleacius
Posts: 694
Joined: Thu Jan 29, 2004 1:20 pm

Postby Acleacius » Wed Mar 01, 2006 3:06 pm

Thanks for reminding us.

I worried about that after I got the error, doh!
No problems system wise, I run Zone Alarm SS, which will not allow any dangerous action, like high level funtions without my permission, they have to ask to run/execute, so far it has worked well.
Trust me, most of the names I have been called you can't translate in any language...they're not even real words as much as a succession of violent images.

Steve2d
Posts: 95
Joined: Mon Feb 27, 2006 6:06 pm

Postby Steve2d » Wed Mar 01, 2006 4:29 pm

[QUOTE=Acleacius]Thanks for reminding us.

I worried about that after I got the error, doh!
No problems system wise, I run Zone Alarm SS, which will not allow any dangerous action, like high level funtions without my permission, they have to ask to run/execute, so far it has worked well.[/QUOTE]
Yeah, he's actually very right...It doesn't have a virus, better safe than sorry. What version of the game are you running? Collectors Edition seems to have a problem thus far. I went out and bought it today so that I can see if I can fix the compatibility problem with the new version. The program has worked flawlessly on V1.3/4 of base version. Thanks for the feedback.
Thanks,
Steve

[url="http://www.logicse.com/DLGameEditor%20V1_5beta.zip"]Dungeon Lord's Save Game Editor V1.5X Beta[/url] - compatible with collector's edition(V1.5) and V1.4!!! Now includes inventory manipulation.

[url="http://www.microsoft.com/downloads/details.aspx?FamilyID=0856eacb-4362-4b0d-8edd-aab15c5e04f5&DisplayLang=en"].NET framework[/url] is required or get it from [url="http://windowsupdate.microsoft.com"]Window Update[/url]

Threads:
[url="http://www.gamebanshee.com/forums/showthread.php?t=72087"]Original Release of DL Game Editor V1.5X + Poll![/url]

Acleacius
Posts: 694
Joined: Thu Jan 29, 2004 1:20 pm

Postby Acleacius » Wed Mar 01, 2006 7:23 pm

As I mentioned in my first post where I detailed the error I got, I am using 1.4, so I guess some conflict still exist in 1.4.

I just downloaded the second version of the other editor, but yet to try it, have been trying to help test the Bloodlines 2.1a patch.

I have not had problems with the first editor, so I am not sure what could be the cause of the error , or even what it means.
It is a clean install with the full 1.4 version patch, no patch steping as in patch to 1.1 then 1.3 and finally to 1.4, I used the single patch 140 meg.

If you think of something you want me to try let me know.
Trust me, most of the names I have been called you can't translate in any language...they're not even real words as much as a succession of violent images.

User avatar
George_K
Posts: 526
Joined: Sat Nov 12, 2005 6:12 pm

Postby George_K » Wed Mar 01, 2006 10:39 pm

I DO NOT understand why nobody can program a universal trainer or editor for DL saves from version 1.0 to 1.5!

I've checked all versions of saves and all information is after the first letter in the last occurence of character name. I'm talking about character stats, exp, gold, and the skills. They're all the same number of spaces after the last character name. So what's the big deal? :mad:

Steve2d
Posts: 95
Joined: Mon Feb 27, 2006 6:06 pm

Postby Steve2d » Thu Mar 02, 2006 5:54 am

[QUOTE=Acleacius]I get and error:
"The application failed to intialize properly (0xc0000135)"

Also tried it in the DL directory and Save directory, using v1.4.[/QUOTE]
Thanks for the feedback...According to an [url="http://forums.microsoft.com/MSDN/ShowPost.aspx?PostID=245704&SiteID=1"]article at microsoft forums[/url] you probably do not have a compatible version of the .NET framework and/or XPSP2. Can you try updating your .NET framework to atleast 1.1. I wrote this application in Visual Studio.net. Let me know if you have any other problem and if this corrects the problem. I'll try to modify the proggie to check for the compatible version before running or something...
Thanks,
Steve

[url="http://www.logicse.com/DLGameEditor%20V1_5beta.zip"]Dungeon Lord's Save Game Editor V1.5X Beta[/url] - compatible with collector's edition(V1.5) and V1.4!!! Now includes inventory manipulation.

[url="http://www.microsoft.com/downloads/details.aspx?FamilyID=0856eacb-4362-4b0d-8edd-aab15c5e04f5&DisplayLang=en"].NET framework[/url] is required or get it from [url="http://windowsupdate.microsoft.com"]Window Update[/url]

Threads:
[url="http://www.gamebanshee.com/forums/showthread.php?t=72087"]Original Release of DL Game Editor V1.5X + Poll![/url]

Steve2d
Posts: 95
Joined: Mon Feb 27, 2006 6:06 pm

Postby Steve2d » Thu Mar 02, 2006 9:10 am

[QUOTE=George_K]I DO NOT understand why nobody can program a universal trainer or editor for DL saves from version 1.0 to 1.5!

I've checked all versions of saves and all information is after the first letter in the last occurence of character name. I'm talking about character stats, exp, gold, and the skills. They're all the same number of spaces after the last character name. So what's the big deal? :mad: [/QUOTE]

Thanks for the feedback..unfortunately the size and certain location of objects position have changed from 1.5 to 1.4 and I assume with the previous versions also. Please the new [url="http://www.logicse.com/DLGameEditor%20V1_5beta.zip"]updated version[/url] and let me know how it works...
Thanks,
Steve

[url="http://www.logicse.com/DLGameEditor%20V1_5beta.zip"]Dungeon Lord's Save Game Editor V1.5X Beta[/url] - compatible with collector's edition(V1.5) and V1.4!!! Now includes inventory manipulation.

[url="http://www.microsoft.com/downloads/details.aspx?FamilyID=0856eacb-4362-4b0d-8edd-aab15c5e04f5&DisplayLang=en"].NET framework[/url] is required or get it from [url="http://windowsupdate.microsoft.com"]Window Update[/url]

Threads:
[url="http://www.gamebanshee.com/forums/showthread.php?t=72087"]Original Release of DL Game Editor V1.5X + Poll![/url]

User avatar
dlowrey
Posts: 65
Joined: Tue Jan 31, 2006 3:01 pm

Postby dlowrey » Thu Mar 02, 2006 9:34 am

Thanks for the 1.5 version.

It all looks good, except for the items list. The Quantity is WAY off (I have 262403 Arindale Inn Keys?)

Steve2d
Posts: 95
Joined: Mon Feb 27, 2006 6:06 pm

Postby Steve2d » Thu Mar 02, 2006 11:50 am

[QUOTE=dlowrey]Thanks for the 1.5 version.

It all looks good, except for the items list. The Quantity is WAY off (I have 262403 Arindale Inn Keys?)[/QUOTE]

Hmmm, yeah you are correct. Unfortunately, there is information coded into items like the keys where you cannot have more than one anyway. I'm not sure what that information is exactely, yet. The way I wrote the item portion was to handle every item in the same fashion with the same field. I will try to customize it per item group shortly. It probably won't be updated until I add the item editing ability! Hopefully by early next week. Thanks again for the response.
Thanks,
Steve

[url="http://www.logicse.com/DLGameEditor%20V1_5beta.zip"]Dungeon Lord's Save Game Editor V1.5X Beta[/url] - compatible with collector's edition(V1.5) and V1.4!!! Now includes inventory manipulation.

[url="http://www.microsoft.com/downloads/details.aspx?FamilyID=0856eacb-4362-4b0d-8edd-aab15c5e04f5&DisplayLang=en"].NET framework[/url] is required or get it from [url="http://windowsupdate.microsoft.com"]Window Update[/url]

Threads:
[url="http://www.gamebanshee.com/forums/showthread.php?t=72087"]Original Release of DL Game Editor V1.5X + Poll![/url]

Steve2d
Posts: 95
Joined: Mon Feb 27, 2006 6:06 pm

Postby Steve2d » Fri Mar 03, 2006 8:32 am

Thanks for the feedback...

[QUOTE=dlowrey]Looking better!

However, the item count's arent correct. It lists the keys that I have, but it says I have Zero of each one.

Also, your categories apper to be messed up. A "Barbed Fangtip" appears in each category, and a lot of the categories, such as potions, contain items that dont belong in them.

Your tool shows great promise. Keep up the great work![/QUOTE]

The "item count field" for all keys is zero in the sav file. Unfortunately with the data grid stock component that I used VB.net studio, it will always display a zero. I will end up writting my own display grid for the data, if I want it to have different fields for each category. Which is probably what I should have done to begin with.

And the barbed fantip that you saw in each category would not have been there, if you had clicked off it on to say a quantity...I don't know why that data grid is so quirky and inflexible, but it was quick and easy for me :)

The item portion does work fine on my with the exception of the two previous mention points, but they do not affect being able to use it.
Thanks,
Steve

[url="http://www.logicse.com/DLGameEditor%20V1_5beta.zip"]Dungeon Lord's Save Game Editor V1.5X Beta[/url] - compatible with collector's edition(V1.5) and V1.4!!! Now includes inventory manipulation.

[url="http://www.microsoft.com/downloads/details.aspx?FamilyID=0856eacb-4362-4b0d-8edd-aab15c5e04f5&DisplayLang=en"].NET framework[/url] is required or get it from [url="http://windowsupdate.microsoft.com"]Window Update[/url]

Threads:
[url="http://www.gamebanshee.com/forums/showthread.php?t=72087"]Original Release of DL Game Editor V1.5X + Poll![/url]

Steve2d
Posts: 95
Joined: Mon Feb 27, 2006 6:06 pm

Postby Steve2d » Fri Mar 03, 2006 12:09 pm

Great questions from another thread...

[QUOTE=George_K]Looking good. Before, anything over 99 in the skills would show unaligned vertical instead of all digits horizontal. Neat the way you stuck Shadow Lord in there without having to reprogram the main screen! It's good to be able to change resistances without having to hex insert the Ring of Protection.

Is it possible to change physical resistance or would that be just super high armor? I'm wondering, will there be future item insertion? :) [/QUOTE]

Thanks for the feedback on the improvements. As far as the physical resistance, I have never seen any physical resistance listed as a stat. Until I find one, you'll have to settle for better equipment. ***Just a note*** I just located the heraldry values and spec'd out each of there corresponding bit locations. I should have the heraldry's section added very soon. Lots of neat one that I have never seen in the game too...IE The Angel = Protection from Death?!@ Not sure about it, but it a valid herald. Hope this helps.
Thanks,
Steve

[url="http://www.logicse.com/DLGameEditor%20V1_5beta.zip"]Dungeon Lord's Save Game Editor V1.5X Beta[/url] - compatible with collector's edition(V1.5) and V1.4!!! Now includes inventory manipulation.

[url="http://www.microsoft.com/downloads/details.aspx?FamilyID=0856eacb-4362-4b0d-8edd-aab15c5e04f5&DisplayLang=en"].NET framework[/url] is required or get it from [url="http://windowsupdate.microsoft.com"]Window Update[/url]

Threads:
[url="http://www.gamebanshee.com/forums/showthread.php?t=72087"]Original Release of DL Game Editor V1.5X + Poll![/url]

Steve2d
Posts: 95
Joined: Mon Feb 27, 2006 6:06 pm

Postby Steve2d » Fri Mar 03, 2006 12:13 pm

More feedback from another thread...

[QUOTE=George_K]Steve2d

The xyz coordinates don't seem to work when I tried typing in the correct values for another locality (outside). :confused: [/QUOTE]

Thanks for the info... I will look into the positioning issues and get it fixed for ya. I've never actually used it myself, but the other editors had it and the positioning was easy enough. Keep an eye out for the next release by early next week to include several fixes including you positioning and added herald functionallity.

Features that are pending soon are items rework to be able to change one item to another, add and delete items from your inventory as well as equip, unequip and junk an item. Just because I can :)
Thanks,
Steve

[url="http://www.logicse.com/DLGameEditor%20V1_5beta.zip"]Dungeon Lord's Save Game Editor V1.5X Beta[/url] - compatible with collector's edition(V1.5) and V1.4!!! Now includes inventory manipulation.

[url="http://www.microsoft.com/downloads/details.aspx?FamilyID=0856eacb-4362-4b0d-8edd-aab15c5e04f5&DisplayLang=en"].NET framework[/url] is required or get it from [url="http://windowsupdate.microsoft.com"]Window Update[/url]

Threads:
[url="http://www.gamebanshee.com/forums/showthread.php?t=72087"]Original Release of DL Game Editor V1.5X + Poll![/url]

User avatar
George_K
Posts: 526
Joined: Sat Nov 12, 2005 6:12 pm

Postby George_K » Fri Mar 03, 2006 1:36 pm

I tried the godmode with everything set to 255. When multiple enemies attack, there is a tiny hint of damage but life stays at or near 100%. Enemies also become more resistant and only something like blast nova or cataclysm is needed to beat them instead of pounding on them for minutes at a time. Why do enemies get more powerful as your stats get very high? I notice other trainers set the life field to 999/70 for example. Seems as if the closer to 100 the last field gets, the more powerful they get, and once it goes over 100 you have to spend a LOT of time trying to defeat enemies :confused:

Steve2d
Posts: 95
Joined: Mon Feb 27, 2006 6:06 pm

Postby Steve2d » Fri Mar 03, 2006 4:35 pm

[QUOTE=George_K]I tried the godmode with everything set to 255. When multiple enemies attack, there is a tiny hint of damage but life stays at or near 100%. Enemies also become more resistant and only something like blast nova or cataclysm is needed to beat them instead of pounding on them for minutes at a time. Why do enemies get more powerful as your stats get very high? I notice other trainers set the life field to 999/70 for example. Seems as if the closer to 100 the last field gets, the more powerful they get, and once it goes over 100 you have to spend a LOT of time trying to defeat enemies :confused: [/QUOTE]
Hmmm, interesting. I will research that and correct the "god mode" settings, if I find that over 100 makes it worse. I just set it to the highest that every stats would take without crashing the game :) You can use the set skill and set stats to lower them all back to 100...The god mode also increasing the charges, max charges and quantity of your magic equipment to 65535.
Thanks,
Steve

[url="http://www.logicse.com/DLGameEditor%20V1_5beta.zip"]Dungeon Lord's Save Game Editor V1.5X Beta[/url] - compatible with collector's edition(V1.5) and V1.4!!! Now includes inventory manipulation.

[url="http://www.microsoft.com/downloads/details.aspx?FamilyID=0856eacb-4362-4b0d-8edd-aab15c5e04f5&DisplayLang=en"].NET framework[/url] is required or get it from [url="http://windowsupdate.microsoft.com"]Window Update[/url]

Threads:
[url="http://www.gamebanshee.com/forums/showthread.php?t=72087"]Original Release of DL Game Editor V1.5X + Poll![/url]

hcr_kenken
Posts: 8
Joined: Tue Feb 28, 2006 5:03 pm

Postby hcr_kenken » Sat Mar 04, 2006 8:22 am

can anyone tell me how to add item in the character editor??
:angel: :angel: :angel: :angel: :angel: :angel: :angel: :angel: :angel: :angel:

User avatar
dlowrey
Posts: 65
Joined: Tue Jan 31, 2006 3:01 pm

Postby dlowrey » Sat Mar 04, 2006 8:43 am

[QUOTE=hcr_kenken]can anyone tell me how to add item in the character editor??[/QUOTE]
You can't, yet. That will be coming in a future version, hopefully.