Thread: The Best Build.
View Single Post
  #73 (permalink)  
Old 02-25-2007, 04:43 AM
Shadowshire Shadowshire is offline
Member
 
Join Date: Jul 2006
Posts: 42
Important for piercers: Remeber that pierced damage is how much of your psysical damage that bypasses enemy armor. That's why low strength piercers do low pierce damage. So dex is for percentage of strength based damage that bypasses armor, so strength also determines how much pierce damage you do.

And a tip for building up all classes. Normal difficulty is way easy to play as long as you have a minimum of defence and damage (Normal: Your way overpowered, Epic: It's a fair fight, Legendary: You're a lamb let to the slaugther). You don't even need pets before Epic. So what i do is to max masteries so that i have all skills open when i hit Epic. That way you can easily apply any skill, when you find you miss it. Remember the attribute and health bonus from leveling up the masteries will give a huge benefit, that serves just aswell as having maxed out a few skills.

When you hit Epic be sure that the Champion has 2 wolves with Call Of The Wild and Heart Of The Oak with least 8 points in it. Spellbreaker should have nearly maxed skills from Deathchill Aura and be starting on Lich King. The Elementalist should have Squall and Coredweller with a few points in all skills, except just 1 Wildfire for the Metamorphosis synergy to be open. Brigand should have some points in Mandrake, Nightshade, Flurry Of Knives, Flash Powder and Monster Lure. Besides that just defence and damage skills for every build.
Reply With Quote