| Heh, I managed to summon creature every time the party enters new area. However, it's now immortal.
I think I can make it better by a) making creature leave if it is out of ranger's sight for longer than a few seconds and not return for some time and leave for longer if it falls below 95% hitpoints. The creature will "heal" upon enetering every new area - it's an exploit, I know, but the resummon based on out of ranger's sight is the best I can do, upon trying many, many things.
It will require a long-long script and many-many CRE files to make the creature summon at an appropriate level in every new area etc. I think that my initial plan to develop 9 creatures for each alignment is too much work, so I'll probably run with three:
Bear, Panther and Wolf for Good, Neutral and Evil alignments correspondingly.
Also, I think I will require the ranger to have high Animal Empathy to have a companion and only one ranger per party will be able to have it.
Does that sound like a relatively good compromise? |