| I guess you're right Pennypincher, maybe the thing about Bloodlines that I always felt a bit tied down from was the linear quest. So this idea of redemption was a pretty good one as far as alternate main-quests or endings would go. It's a lot like Shadow of Destiny if you've ever played that game. Sure you get different endings, but most of the thing is achieved through a linear fashion, even with the small side-quests you do. |