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Originally Posted by Skuld My recommendations for a first character would be:
Rogue if you want to be a a lot of melee damage fast. Sure you're not as thick skinned as a Warrior but you should easily be able to handle two equal level mobs. My experience with Warriors is that they're a meat shield and without support 2 equal level mobs can a little be difficult. |
Agreed.
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Paladin if you want to be a tank or a healer. Warrior has to rest constantly to regain health, and Priests are just too flimsy to get my recommendation for a first character. Although they are very fun once you get the hang of playing a caster and game mechanics.
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That, or a druid.

Seriously, I tried a priest and they are simply not fun to solo with in my opinion. Paladins, Shamans and Druids can heal and are good at surviving.
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Warlock if you want to play a caster or pets. I chose them over the Hunter because you don't have to go around taming multiple animals to learn pet skills. And I choose the Warlock over the Mage because they're more versatile and you have your pets for better aggro management along with limited healing and ressurection spells. And Warlocks are better than both because once you get the hang of it you'll hane almost no down time making them a great grinding class.
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Haven't played a warlock, but I love my mage. Lots of fun to play.
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Shaman if you want to do everything. My only beef with them is totem management. I'm just not a fan. If you don't have a problem with totems go for it. I choose Shaman over Druid because you don't have to change forms to perform different functions(tank, healer, dps).
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The Druid can do more than Shamans.. Shamans (so they tell me) can not really main tank end game. Druids can. But Shamans are better at doing damage. So personally I see them as a dps hybrid with healing capabilities. They don't even have tanking talents.
Also, think about what you want to do in the end. Every class can do something. And sometimes it's better to choose a class which ends up the way you like it even if it takes a bit more effort to get there.
End game healers
Priest, Druid (main healers)
Paladin, Shaman (additional healers)
End game dps (damage dealers)
Rogue, Hunter, Warlock, Mage (mainly)
..remember here that all classes can do some damage, some more than others. Shadow spec priests, feral druids, enhancement shamans, retribution paladins, fury/arms warriors all can do quite a bit of damage.
End game tanks (damage takers. These have the armour and hit points to take hits and live (usually))
Warrior, Druid (main tanks)
Paladin (off tanks, can be main tanks come TBC), Shamans (off tanks)
So, all classes have their fun aspects. It's up to you to choose the class which you like the most.