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Originally Posted by DesR85 I agree. The regular lightsaber used in most Star Wars games is more powerful than most close-combat weapons. The idea of different 'types' of lightsabers came from some of the Star Wars: Expanded Universe books (I don't read them, but some of those types originated from these books) such as that lightsaber shaped like a whip as an example. In fact, to me, I can't imagine having some of these different types of lightsabers in any Star Wars-related game. It will make the game look weird to me.
As for lightsaber hilt customisation, I do think that it will be great to do so, especially in the game. As for colours, there are enough colours introduced in KOTOR 2 and I think they (the developers) should either maintain that number of colours or throw out some of those colours that look similar to each other (like yellow and bronze). |
I agree 100% with you. They could remove silver, orange and viridan. Those to me look pretty good, yes, but I don't want them in Star Wars.