Time for me to update my progress on playing the demo. I just realised that after two hours playing the game, it hanged on my system. Could be either a memory leak or it could be the result of having only 512MB RAM. I suspect the latter, though I'm not so sure. To be honest, this is the first game I've played that stated 512MB RAM as minimum to play ever caused problems on my system. Games like Company of Heroes, Dark Messiah of Might and Magic and a few others have not caused any problems whatsoever on my system even though it met the minimum system requirements of 512MB RAM. Sounds like Gothic 3 wasn't optimised properly yet.
About the combat system, it does look a bit like a click fest but it actually isn't, at least to me. No matter how many times you hit that enemy, he will still find a way to penetrate through your flurry of attacks. So, best strategy for me is to run around and unleash a few hits before running around again (As for tougher enemies, I just lead them back to a place where rebels hang out and let them deal with it

).
The loading is kind of slow, to be honest, thanks to my 512MB RAM. Not to mention that I encountered quite a lot of stuttering problems on my part here. As for graphics, it's good, though not optimised properly for performance. Considering that Gothic 3 even have problems running on high-end rigs, this is surprising even to me. I put quite a lot of graphics options to medium and it ran fine for me, though I do encounter some slow downs when engaged in a battle involving a few enemies or when running in a forest.
I'm not going to give a score here as I'm just playing the demo version of the game.
