Thread: Dragon Age
View Single Post
  #82 (permalink)  
Old 11-06-2006, 08:38 AM
Catcher9 Catcher9 is offline
Member
 
Join Date: Oct 2006
Location: Behind The Plate
Posts: 6
Quote:
Originally Posted by DesR85 View Post
How come this Games for Windows magazine have recent details for Dragon Age while other gaming sites seem to be stuck with an article dated back to 2004?
Probably because PR decided to go with the biggest print source (GFW is/was Computer Gaming World before Microsoft bought them). A second possibility is that a decision has been made on a publisher, which just happens to be the same as the publisher of the magazine.

Quote:
Originally Posted by DesR85 View Post
And about the screenshot, my impression is that the graphics are good, even though it doesn't look like next-gen quality. As for the camera angle, it kind of reminds me of Fable's camera angle. Is this game supposed to be a 3rd person game or top-down one?
paraphrasing some of the things that David Gaider has said on the Bioboards that answer those questions. It's still an early build of the engine, though it IS the actual DA engine. The shots from E3 2004 were a revamped version of the NWN1 engine that they used because it was at hand. (It was also used to 'storyboard' the entire Story for DA since you don't need the pretties for dialogue.) I'm still amazed at the people who can look at one shot of an early engine and decide things about it's technical or art direction prowess. Pretty sure early shots like this are chosen because they're the hardest to screw up. On the camera angle, DG confirms that this is in 'exploration mode' and that we'll have the more BG-traditional isometric-style view for combat. He's alos fairly sure that there will be a variety of camera locations available; something I don't doubt given how far they came in NWN1 and that started with three views itself.
Reply With Quote