Thread: Gender in RPG
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Old 11-04-2006, 03:41 AM
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Monolith Monolith is offline
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Location: Poland
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I'm all for gender differences in RPGs. I'm aware that gender differences depend on a culture but as this is the case, it has to be taken into account. When you're taking a Middle Age Europe rip-off as a setting, leaving gender differences out simply doesn't fit. That would be adjusting the Middle Age culture to the knowledge, experience and achievements of today. Now if you design the setting in such a way that gender differences don't make sense, alright. But I've yet to see that in games that leave out gender differences.

Fallout made an interesting attempt to include gender differences - the world actually reacted differently to the player character depending on the gender.
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